BAM! Entertainment, Inc.
FormerlyBay Area Multimedia, Inc. (1999–2000)
TypePrivate
IndustryVideo games
FoundedOctober 7, 1999 (1999-10-07)
FounderRay Musci
DefunctMay 2005 (2005-05)
FateBankruptcy
Headquarters,
US
Key people
Ray Musci (CEO)

BAM! Entertainment, Inc. (formerly Bay Area Multimedia, Inc.) was an American video game publisher based in San Jose, California, that was founded by Ray Musci in October 1999.[1] BAM!'s partnership with Cartoon Network in 2000 led to the development of a number of licensed video games featuring Cartoon Network IPs, including The Powerpuff Girls, Dexter's Laboratory, Samurai Jack, and Ed, Edd n Eddy.

A 2001 distribution deal allowed French publisher Ubi Soft to distribute BAM!'s games internationally. BAM! suffered financial turmoil beginning in 2002, during which time the NASDAQ threatened to delist it from the stock exchange. The company sold off their London-based development studio to VIS Entertainment in 2003. BAM! acquired VIS in 2004 but was delisted from the NASDAQ. The company continued to published licensed games until 2005, when the company went defunct after filing for bankruptcy.

History

American entrepreneur Ray Musci founded Bay Area Multimedia on October 7, 1999.[2][1] In December the following year, the company was renamed BAM! Entertainment.[1]

In 2000, BAM! entered a partnership with Cartoon Network, which would allow the company to release games based on Dexter's Laboratory and The Powerpuff Girls. The Cartoon Network partnership expanded to include Samurai Jack[3] and Ed, Edd n Eddy in 2002.

In February 2001, BAM! Entertainment Limited, the British subsidiary of BAM! Entertainment, entered into a distribution deal with French publisher Ubi Soft which would allow them to distribute BAM!'s games in the entirety of Europe except for the United Kingdom.[4]

In 2002, BAM! started to suffer from financial problems, which led to the NASDAQ threatening to delist the company.[5]

In April 2003, the company's London-based development studio was purchased by VIS Entertainment,[6] however, VIS later announced that the studio would close following the completion of its remaining projects.[7] In the same year, following the expiration of their distribution deal with Ubi Soft, BAM! entered into a new distribution deal with Acclaim Entertainment in August. Unlike the Ubi Soft partnership, the Acclaim deal included all PAL region countries. The deal ended after Acclaim's bankruptcy the following year.[8]

In 2004, BAM! acquired VIS Entertainment and fellow subsidiary State of Emergency Development. The NASDAQ finally delisted BAM!'s stock in the same year.[9] VIS Entertainment was placed into bankruptcy in April 2005; BAM! then sold the rights to VIS's State of Emergency 2 to DC Studios in May that year and filed for bankruptcy shortly thereafter.[10]

Games

Year Title Platform(s) Developer(s)
2000 Transformers: Beast Wars Transmetals PlayStation, Nintendo 64 Takara
The Powerpuff Girls: Bad Mojo Jojo Game Boy Color Sennari Interactive
Dexter's Laboratory: Robot Rampage Game Boy Color Altron
The Powerpuff Girls: Paint the Townsville Green Game Boy Color Sennari Interactive
Yogi Bear: Great Balloon Burst Game Boy Color Taito
Sgt. Rock: On the Frontline Game Boy Color Altron
Contender 2 PlayStation Victor Interactive Software
Jimmy White's 2: Cueball PlayStation Awesome Developments
2001 The Powerpuff Girls: Battle Him Game Boy Color Sennari Interactive
Xtreme Wheels Game Boy Color Spike
Fire Pro Wrestling Game Boy Advance Spike
Hot Potato Game Boy Advance Pukka Games
Sports Illustrated for Kids: Baseball Game Boy Advance Sennari Interactive
Dexter's Laboratory: Deesaster Strikes! Game Boy Advance Virtucraft
The Powerpuff Girls: Mojo Jojo's Pet Project Microsoft Windows Intelligent Games
The Powerpuff Girls: Gamesville Microsoft Windows Intelligent Games
Dexter's Laboratory: Science Ain't Fair Microsoft Windows Intelligent Games
The Powerpuff Girls: Chemical X-Traction PlayStation, Nintendo 64 VIS Entertainment
Asylum Entertainment
Driven PlayStation 2, Game Boy Advance, GameCube Crawfish Interactive
The Powerpuff Girls: Mojo Jojo A-Go-Go Game Boy Advance Sennari Interactive
2002 Broken Sword: The Shadow of the Templars Game Boy Advance Revolution Software
WRC: World Rally Championship PlayStation 2 Evolution Studios
Wolfenstein 3D Game Boy Advance Stalker Entertainment
Savage Skies PlayStation 2 Irock Interactive
Dexter's Laboratory: Mandark's Lab? PlayStation Red Lemon Studios
Star X Game Boy Advance Graphic State
Dropship: United Peace Force PlayStation 2 Team Soho
Way of the Samurai PlayStation 2 Acquire
Wipeout Fusion PlayStation 2 Studio Liverpool
Kong: The Animated Series Game Boy Advance Planet Interactive
Riding Spirits PlayStation 2 Spike
Ballistic: Ecks vs. Sever II Game Boy Advance Crawfish Interactive
Ed, Edd n Eddy: Jawbreakers! Game Boy Advance Climax Group
Fire Pro Wrestling 2 Game Boy Advance Spike
Chase: Hollywood Stunt Driver Xbox I-Imagine Interactive
Dexter's Laboratory: Chess Challenge Game Boy Advance Virtucraft
Reign of Fire PlayStation 2, Xbox, Game Boy Advance, GameCube Kuju Entertainment
The Powerpuff Girls: HIM and Seek Game Boy Advance Vicarious Visions
Runabout 3: Neo Age PlayStation 2 Climax Entertainment
Disney's Winnie the Pooh: Preschool PlayStation Hi Corp
Disney's Winnie the Pooh: Kindergarten PlayStation Hi Corp
My Disney Kitchen PlayStation Atlus
The Powerpuff Girls: Relish Rampage PlayStation 2, GameCube VIS Entertainment
2003 Samurai Jack: The Amulet of Time Game Boy Advance Virtucraft
Sports Illustrated for Kids: Football Game Boy Advance Sennari Interactive
Wallace & Gromit in Project Zoo PlayStation 2, GameCube, Xbox, Windows Frontier Developments
4x4 Evo 2 PlayStation 2 Terminal Reality
2004 A Sound of Thunder Game Boy Advance Möbius Entertainment
Carmen Sandiego: The Secret of the Stolen Drums PlayStation 2, GameCube, Xbox Artificial Mind and Movement
Bujingai: The Forsaken City PlayStation 2 Taito
2005 Ice Nine Game Boy Advance Torus Games

References

  1. 1 2 3 "About BAM! Entertainment". Bam4Fun.com. April 19, 2005. Archived from the original on April 19, 2005. Retrieved June 24, 2020.
  2. "Business Search—Business Entities - Business Programs - California Secretary of State". BusinessSearch.sos.ca.gov. Archived from the original on September 11, 2018. Retrieved September 10, 2019.
  3. "BAM! Entertainment Expands License Agreement with Cartoon Network(TM) and Warner Bros. Consumer Products to Include Samurai Jack(TM)". PR Newswire. United Business Media. January 8, 2002. Archived from the original on May 4, 2015. Retrieved November 30, 2012.
  4. "Software Distribution Agreement - BAM Entertainment Ltd. and Ubi Soft Entertainment S.A. - FindLaw". FindLaw.com. Archived from the original on July 5, 2018. Retrieved September 10, 2019.
  5. Fahey, Rob (February 12, 2004). "BAM! Threatened with NASDAQ Delisting". GamesIndustry.biz. Eurogamer Network. Archived from the original on May 4, 2014. Retrieved November 30, 2012.
  6. IGNPS2 (October 3, 2003). "VIS Entertainment Axes London Studio". IGN. Archived from the original on January 9, 2022. Retrieved July 1, 2018.{{cite web}}: CS1 maint: numeric names: authors list (link)
  7. "VIS Shuts London Studio". GamesIndustry.biz. September 30, 2003. Archived from the original on January 11, 2022. Retrieved July 1, 2018.
  8. Calvert, Justin (July 23, 2003). "Acclaim Signs PAL Games from Bam". GameSpot. Archived from the original on July 5, 2018. Retrieved September 10, 2019.
  9. "Bam! Entertainment, Inc. Announces Nasdaq Delisting Notice and Plans Appeal". PR Newswire. United Business Media. February 11, 2004. Archived from the original on May 4, 2014. Retrieved November 30, 2012.
  10. Sinclair, Brendan (June 5, 2006). "Report: State of Emergency 2 Developer Shuttered". GameSpot. Archived from the original on December 28, 2021. Retrieved December 28, 2021.
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