Mars Rising | |
---|---|
Developer(s) | Ambrosia Software |
Publisher(s) | Ambrosia Software |
Designer(s) | David Wareing |
Programmer(s) | David Wareing |
Platform(s) | Mac OS |
Release |
|
Genre(s) | Scrolling shooter |
Mode(s) | Single-player |
Mars Rising is a vertically scrolling shooter written by David Wareing and released as shareware by Ambrosia Software for Macintosh computers in 1998. Reviewers called out similarities to Xevious and Raiden.[1][2] It was followed by Deimos Rising in 2001.
Reception
Legacy
The 2001 sequel, Deimos Rising, adds 16-bit color, alpha transparency, motion blur, improved artwork and a wider range of enemies and weapons.[5] It was ported to Microsoft Windows.
References
- ↑ Sakellaropoulo, Misha (1998). "Another arcade classic by Ambrosia". MacNN. Archived from the original on 21 October 2006.
- 1 2 Stiteler, Bill (21 March 2002). "Review: Deimos Rising". Applelinks. Archived from the original on 10 February 2005.
- ↑ Crotty, Cameron (January 1999). "1980s-Style Shoot-'em-Up Scores Big". Macworld. Archived from the original on 1 November 2004.
- ↑ Stafford, Alan (July 1998). "Mars Rising". MacHome. Archived from the original on February 23, 2002. Retrieved March 26, 2020.
- ↑ Wareing, David; Wareing, Sheryn (26 March 2002). "The Making of Deimos Rising". Inside Mac Games. Archived from the original on 31 January 2019. Retrieved 31 May 2018.
- ↑ Cohen, Peter (1 April 2002). "Ambrosia Software Deimos Rising". Macworld. Archived from the original on 1 December 2020. Retrieved 26 May 2023.
- ↑ Wang-Iverson, Chris (31 December 2001). "Deimos Rising Review". MacGamer. Archived from the original on 23 August 2002. Retrieved 31 May 2018.
- ↑ Barylick, Chris (10 January 2002). "Deimos Rising". Inside Mac Games. Archived from the original on 31 January 2019. Retrieved 26 May 2023.
- ↑ "Deimos Rising". macHome. 2002. Archived from the original on 7 November 2003.
External links
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