Colosseum: Road to Freedom
Cover art
Developer(s)Ertain
Publisher(s)Koei
Director(s)Masafumi Horiuchi
Platform(s)PlayStation 2
Release
  • JP: February 17, 2005
  • NA: July 20, 2005
  • EU: September 9, 2005
Genre(s)Fighting, role-playing
Mode(s)Single-player

Colosseum: Road to Freedom (originally Gladiator: Road to Freedom in Japan) is a 2005 video game published by Koei for the PlayStation 2. It is a hybrid fighting role-playing video game loosely based on the Roman Empire around the time of the Emperor Commodus.

Gameplay and story

Colosseum: Road to Freedom has the player take on the role of a slave that must partake in gladiatorial games in order to earn enough money to purchase his freedom. The majority of the game is spent training the player's character and fighting in arena battles. The story in Colosseum takes a backseat in order to allow a higher degree of open-ended gameplay. Players have the freedom to tailor their game avatar to their liking depending on how they answer questions prior to gameplay. Before entering the arena, players can participate in training sessions, allowing them to improve their skills.[1]

Depending on the player's performance, it is possible to pay off the character's debts and still remain a freeman gladiator. The game allows for multiple endings depending on the player's performance over its course.

Reception

The game received "mixed" reviews according to video game review aggregator Metacritic.[2] In Japan, Famitsu gave it a score of one nine, one eight, and two sevens, for a total of 31 out of 40.[5]

On September 1, 2005, Ertain and Koei released Gladiator: Road to Freedom Remix which contains a few updates to the game.

Sequels

A sequel called Gladiator Begins was released in 2010, and a second one called Clan of Champions was released in late 2011.

References

  1. "Colosseum: Road to Freedom - IGN". 19 July 2005. Archived from the original on 2020-03-28. Retrieved 2017-07-29.
  2. 1 2 "Colosseum: Road to Freedom for PlayStation 2 Reviews". Metacritic. Archived from the original on March 19, 2016. Retrieved February 12, 2016.
  3. EGM staff (August 2005). "Colosseum: Road to Freedom". Electronic Gaming Monthly. No. 194. p. 113.
  4. Gillen, Kieron (September 26, 2005). "Colosseum: Road to Freedom". Eurogamer. Archived from the original on January 11, 2017. Retrieved February 12, 2016.
  5. 1 2 "New Famitsu scores". NeoGAF. February 8, 2005. Retrieved February 12, 2016.
  6. Miller, Matt (July 2005). "Colosseum: Road to Freedom". Game Informer. No. 147. p. 119. Archived from the original on November 4, 2005. Retrieved February 12, 2016.
  7. Manny LaMancha (August 2005). "Colosseum: Road to Freedom Review for PS2 on GamePro.com". GamePro. p. 77. Archived from the original on March 19, 2006. Retrieved February 12, 2016.
  8. Silverman, Ben (August 18, 2005). "Colosseum: Road to Freedom Review". Game Revolution. Archived from the original on September 28, 2015. Retrieved February 12, 2016.
  9. Mueller, Greg (July 28, 2005). "Colosseum: Road to Freedom Review". GameSpot. Archived from the original on June 7, 2016. Retrieved February 12, 2016.
  10. Leeper, Justin (July 20, 2005). "GameSpy: Colosseum: Road to Freedom". GameSpy. Archived from the original on December 17, 2005. Retrieved February 12, 2016.
  11. Lafferty, Michael (July 11, 2005). "Colosseum: Road to Freedom - PS2 - Review". GameZone. Archived from the original on October 5, 2008. Retrieved February 12, 2016.
  12. Lewis, Ed (July 19, 2005). "Colosseum: Road to Freedom". IGN. Archived from the original on April 12, 2016. Retrieved February 12, 2016.
  13. "Colosseum: Road to Freedom". Official U.S. PlayStation Magazine. August 2005. p. 83.
  14. Hruschak, PJ (August 31, 2005). "Colosseum: Road to Freedom". CiN Weekly. Archived from the original on December 1, 2005. Retrieved February 12, 2016.
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