Joe Blade is the title of a series of budget-price platform games written by Colin Swinbourne and published by Players. All three titles were flick-screen adventures, in which the player controls the title character through a number of rooms, dispatching enemies and rescuing innocent people. The manner of this varies between the three games.
Joe Blade
Joe Blade | |
---|---|
Developer(s) | Colin Swinbourne |
Publisher(s) | Players |
Platform(s) | Spectrum, C64, CPC, Acorn Electron, BBC Micro, Atari 8-bit, MSX, Amiga, ST |
Release | 1987 |
Genre(s) | Platform |
Mode(s) | Single player |
The first Joe Blade title portrayed Blade as a lone commando sent into an evil mastermind's complex to release a number of diplomats. It reached the top of the UK game charts, replacing Renegade.[1] In Germany, the game peaked at number 7.[2]
Joe Blade 2
Joe Blade 2 | |
---|---|
Developer(s) | Colin Swinbourne |
Publisher(s) | Players |
Platform(s) | Spectrum, C16, C64, CPC, Amiga, ST, Acorn Electron, BBC Micro, Atari 8-bit |
Release | 1988 |
Genre(s) | Platform |
Mode(s) | Single player |
Joe Blade 2 took a rather different approach to the first game. Instead of being a soldier, Blade was this time a vigilante taking to the city to rid the streets of criminals, rescuing old-age pensioners along the way. Blade was no longer armed with a gun, and had to jump over villains, just touching them with his feet, to dispatch them. In order for the civilians to be successfully rescued, the protagonist was given a simple puzzle (called a sub-game level) of organizing the pattern of symbols. There were four types of these sub-games and all of them needed to be completed within 60 seconds. This almost surreal take on the game was in stark contrast to the comparatively more gritty realism of the first installment. The game was also known for being considerably easier than the first title, almost to the point where many players managed to complete the game in one hour-long sitting. The game reached the top of the UK budget games chart in late 1988.[3]
The Spectrum version of the game featured a version of Invade-a-Load featuring Pac-Man.[4]
Joe Blade 3
Joe Blade 3 | |
---|---|
Developer(s) | Colin Swinbourne |
Publisher(s) | Players |
Platform(s) | Spectrum, CPC |
Release | 1989 |
Genre(s) | Platform, shoot-em-up |
Mode(s) | Single player |
Joe Blade 3 returned to the first title's formula, arming Blade with a machine gun. Exclusively released for the ZX Spectrum and Amstrad CPC, it included Commodore 64 instructions in its inlay, but no Commodore 64 version was ever released.
Legacy
A 1991 Players game, Prison Riot plays very similarly to the Joe Blade titles and a hacked version that identifies itself as Joe Blade 4 has been distributed on the internet.
References
- ↑ "Charts". Popular Computing Weekly. No. 44. Sunshine Publications. 6 November 1987. p. 35. Retrieved 29 January 2022.
- ↑ "Hotline Top 30 Im Januar". Aktueller Software Markt. Tronic-Verlag. January 1988. p. 34. Retrieved 29 January 2022.
- ↑ "Top Ten Budget". New Computer Express. Future Publishing. 12 November 1988. p. 4. Retrieved 29 January 2022.
- ↑ Cargando… Publicado por Diego Cuevas (in Spanish)
External links
- Joe Blade 2 Review from CRASH
- Joe Blade Review from Your Sinclair
- Atari 8-bit fan review of Joe Blade
- Joe Blade at SpectrumComputing.co.uk