Middleware for games is a piece of software that is integrated into a game engine to handle some specialized aspect of it, such as physics, graphics or networking.
Notable
- Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK
- Nvidia GameWorks - visual FX, physics, particle and fluid simulations
- Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views...
- SpeedTree - vegetation programming and modelling software products
- xaitment - customizable and modular game AI software for navigation mesh generation, pathfinding, character behavioral modeling and more
AI: Pathfinding, collisions
- AiLive - a suite of game AI middleware
- Kythera AI - Complete AI Toolset Middleware
- Mercuna - 3D navigation middleware
- Havok AI - Complete AI Toolset Middleware
Full-Motion Video
- Bink Video - video file format, video compression tools and playback library from RAD Game Tools.
- CRI-Sofdec - created by CRI Middleware. It is highly used in Dreamcast games.
Online Multiplayer
- DemonWare - created by Activision.
- Steamworks - used for Valve Corporation's Steam.
Physics & Animation
- Cocos2D - 2D physics engine.
- Euphoria - 3D human animation engine created by NaturalMotion based on Dynamic Motion Synthesis.
- FaceFX - realistic facial animation engine created by OC3 Entertainment.
- Havok - 3D physics engine.
Real-Time Rendering
- trueSKY - real-time sky & weather renderer created by Simul Software.
Sound
- CRI-ADX - created by CRI Middleware. It is highly used in Dreamcast games.
- FMOD
- Miles Sound System - audio authoring tools and engine developed by RAD Game Tools.
- Wwise - audio engine and authoring tools from Audiokinetic.
UI
- Gameface - UI middleware engine developed by Coherent Labs.
See also
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