Type | Private |
---|---|
Industry | Video games |
Predecessor | DC Studios |
Founded | 2006 |
Founder | Mark Greenshields |
Headquarters | , Scotland |
Key people | Mark Greenshields (CEO) |
Website | firebrandgames.com |
Firebrand Games Limited is a British video game developer based in Glasgow, Scotland. The company was founded by chief executive officer Mark Greenshields in 2006 and has operated a second office in Merritt Island, Florida, since September 2007.
History
Firebrand Games was founded by Mark Greenshields in 2006, after his previous venture, DC Studios, closed its operations in the United Kingdom earlier that year.[1] He became the new company's chief executive officer.[2] In September 2007, the company announced the opening a second office in Merritt Island, Florida.[3][4] This office replaced DC Studios' only remaining studio, which was based in Montreal.[5] In September 2009, Firebrand Games' headquarters were moved into new, larger office spaces within Glasgow.[6] By August 2010, primarily due to the cost of doing business in Scotland, the Meritt Island office had grown larger in headcount than the Glasgow headquarters.[7]
Firebrand Games has primarily worked on Nintendo DS versions of third-party intellectual properties in the racing genre, including TrackMania and Need for Speed.[8][9] Several of these use the in-house game engine titled 3D Octane.[10] In May 2011, the company stated its desire to develop a game in the F-Zero franchise.[11] Firebrand Games announced its first original intellectual property, the puzzle game Solar Flux, in July 2013.[9]
Games developed
References
- ↑ Cook, Dave (17 January 2004). "VG247 Scotland issue #1: Where's the best place to sell games?". VG247. Archived from the original on 31 January 2021. Retrieved 9 July 2018.
- ↑ "Tax breaks – panacea or pestilence?". MCV/Develop. 17 March 2008. Archived from the original on 31 January 2021. Retrieved 31 January 2021.
- ↑ Androvich, Mark (25 September 2007). "Firebrand opens US office". GamesIndustry.biz. Archived from the original on 10 July 2018. Retrieved 9 July 2018.
- ↑ Boyer, Brandon (25 September 2007). "Race Game Developer Firebrand Gets U.S. Office". Gamasutra. Archived from the original on 2 July 2018. Retrieved 9 July 2018.
- ↑ "'Montreal is not an efficient place to run a business'". MCV/Develop. 17 March 2008. Archived from the original on 31 January 2021. Retrieved 31 January 2021.
- ↑ "Firebrand Games expansion" (Press release). Firebrand Games. 15 September 2009. Archived from the original on 10 July 2018. Retrieved 9 July 2018 – via GamesIndustry.biz.
- ↑ Elliott, Phil (19 August 2010). "Firebrand: "All is not doom and gloom in Scotland"". GamesIndustry.biz. Archived from the original on 10 July 2018. Retrieved 9 July 2018.
- ↑ Fahey, Mike (1 August 2013). "A Lovely Intergalactic Puzzle Game From An Unexpected Source". Kotaku. Archived from the original on 10 July 2018. Retrieved 9 July 2018.
- 1 2 Lien, Tracey (23 July 2013). "Saving suns with Solar Flux". Polygon. Archived from the original on 3 July 2018. Retrieved 9 July 2018.
- ↑ Caoili, Eric (1 October 2008). "Interview: Firebrand Games Hits the Gas On DS Racing". Gamasutra. Archived from the original on 27 September 2018. Retrieved 31 January 2021.
- ↑ Chan, Trevor (28 May 2011). "Firebrand Would Love to Develop an F-Zero Game". Nintendo Life. Archived from the original on 10 July 2018. Retrieved 31 January 2021.