P.T.
Promotional art
Developer(s)Kojima Productions[lower-alpha 1]
Publisher(s)Konami
Director(s)
Composer(s)Ludvig Forssell
SeriesSilent Hill
EngineFox Engine
Platform(s)PlayStation 4
ReleaseAugust 12, 2014
Genre(s)Psychological horror
Mode(s)Single-player

P.T. (acronym for "playable teaser") is a 2014 psychological horror game developed by Kojima Productions under the pseudonym "7780s Studio" and published by Konami. It was directed and designed by Hideo Kojima in collaboration with filmmaker Guillermo del Toro, and was released for free on the PlayStation 4.

P.T. served as an interactive teaser for the game Silent Hills, an installment in the Silent Hill series. After the cancellation of Silent Hills, Konami removed P.T. from the PlayStation Store and made it impossible to reinstall. The decision prompted criticism and fan remakes. P.T. has been cited as among the greatest horror games of all time, with praise towards its direction and presentation while its puzzles drew mixed responses.

Gameplay

Unlike in the Silent Hill games, the player character has no means of defense against the hostile ghost Lisa (pictured).[1][2] Her design has drawn comparisons to the yūrei and ubume in Japanese folklore.[3]

Unlike the third-person perspective in Silent Hill games, P.T. uses a first-person perspective,[4] which centers on an unknown protagonist, controlled by the player, who awakens in a haunted suburban house[5] and experiences supernatural occurrences.[6] Available areas to explore in the home consist of an L-shaped corridor with two rooms adjacent to it: a bathroom, and a staircase which leads to the room in which the player starts a loop, or a continuous reincarnation of the corridor.[2][5] The only actions the player can use are walking and zooming.[4] To progress, the player must investigate frightening events and solve cryptic puzzles.[5][7] Each time a loop is successfully completed, changes appear in the corridor.[2] Additionally, the player encounters a hostile ghost named Lisa.[2] If she catches the protagonist, there may be a random chance of triggering a jump scare when turning the camera horizontally, in this case the current loop starts again.[2]

After the player solves the final puzzle, a cryptic and unrevealed puzzle that allows the player to escape, a trailer reveals that P.T. is a "playable teaser" for a new game in the Silent Hill series, called Silent Hills, directed by Hideo Kojima and Guillermo del Toro, with the protagonist portrayed by Norman Reedus.[8]

Plot

P.T. centers on an unnamed protagonist who awakens in a concrete-lined room and opens a door to a haunted corridor,[lower-alpha 2] in which the player can only walk through a hallway which continuously loops and redecorates itself. The first time the player passes, a radio reports on a familicide, which was committed by the father, and later mentions two other cases exactly like it.[3]

Later on, the protagonist encounters a hostile and unstable female apparition, presumably named "Lisa". Upon entering the bathroom and being locked inside, he obtains a flashlight and discovers a fetus-like creature crying in the sink.[11][12] The protagonist exits, he soon realizes that he is being watched and stalked by "Lisa". While it is possible to avoid the ghost completely, the protagonist will die when he is attacked by the ghost. After his death he returns to the first room of the game, and the loop starts all over again. In the first room the player will discover a moving bloody paper bag which "tells" him of a disturbing experience, stating the same quote seen at the start of the game: "Watch out. The gap in the door... it's a separate reality. The only me is me. Are you sure the only you is you?"

The next few loops feature a refrigerator hanging from the ceiling leaking blood. The muffled sound of a crying baby can be heard from the violently shaking refrigerator. After the player completes a puzzle and enters the next loop, the refrigerator is absent and the radio issues a Swedish message referencing the 1938 radio drama The War of the Worlds. In the next loop, the lamps turn completely red, the player's vision blurs, the protagonist moves abnormally quickly, and the corridor stretches out into infinity. The protagonist discovers a hole in the wall and looks through it to hear a woman being stabbed to death in the bathroom, while a voice on the radio rants about societal instability. After the sounds stop, the bathroom door opens by itself and the player enters upon the fetus-like creature telling the protagonist that ten months earlier, an unspecified man lost his job, and turned to alcoholism. His wife worked as a part-time cashier to financially support the family, but the manager was sexually attracted to her.[13] The corridor then corrects itself and the protagonist eventually hears a voice uttering "204863" repeatedly. The player's perspective distorts, and the game displays a fake crash message.

When the game is restarted, the protagonist awakens in the concrete-lined room and continues the next and final loop with only the flashlight as a light source. The protagonist discovers the torn pieces of a photograph scattered throughout the hall and reassembles it in its frame. After the picture is completed, and a set of tasks is done, a telephone rings; the protagonist answers the phone to hear the words "You've been chosen." The protagonist hears a door unlock and leaves the building.

In the subsequent cutscene, a voice remarks about having lived a life of regularity until his father killed him and his family without any creativity; he states his intention to return with his "new toys".[3][14][15] The protagonist steps out into the streets of a deserted town and is revealed to be portrayed by Norman Reedus. The credits reveal the nature of the playable teaser.

Development

Hideo Kojima, the designer and co-director of P.T.

Kojima Productions used their game engine, the Fox Engine, to develop P.T.[16][17] Hideo Kojima's intention when creating P.T. was to scare people in a unique way, as well as to deliver an interactive teaser experience instead of releasing trailers and screenshots of Silent Hills.[17]

P.T. was designed to take players at least a week to complete, and Kojima intended the puzzles to be very enigmatic and difficult.[6] Despite this, a few gamers reportedly finished the game within hours after the release, surprising him.[6][18] Kojima intended for P.T. to be a mystery in order to make it a more frightening experience. There is little, cryptic, information given in the game on events that take place, and there are few clues as to how to solve the puzzles.[17] He chose the corridor as the setting as opposed to "a ruin" because he wanted the teaser to emotionally affect the player regardless of "cultural background".[19] Kojima elaborated that P.T. and Silent Hills have no canonical and direct relation, and that Silent Hills would have been enhanced by elements that were never in P.T.[17] He based his concept of P.T. on horror films and other media that he found frightening.[17] When creating the game, Kojima refrained from using graphic violence to build up suspense, as he felt that too many horror games rely on the trope. He wanted to elicit a more "genuine, thoughtful and permeating" type of fear.[17]

A user was able to hack the in-game camera of P.T. to show that as soon as the player obtained the flashlight, the model of Lisa is tethered directly behind the protagonist away from the direction he is looking. This enabled the game to show fleeting shadows of Lisa and some of the sound effects associated with her that the player experiences throughout the game.[20] The user discovered an unused scene showing Lisa's headless corpse lying in the bloody bathtub,[21] that the player-character is modeled after Reedus throughout all parts of the game and not just at the ending,[22] and that much of the world outside of the interior rooms is an incomplete but detailed map of Silent Hill.[23]

Release

P.T. was originally announced at Gamescom 2014 as a demo for an eponymous mystery horror video game.[24][25] It was released on 12 August 2014, on the PlayStation Network.[6][26] Instead of formally announcing a new Silent Hill game, director Hideo Kojima decided to release P.T. as a game demo from a nonexistent gaming studio called 7780s Studio.[27][lower-alpha 3] In September 2014, Sony announced during its pre-Tokyo Game Show press conference that P.T. had been downloaded over a million times.[28]

Reception

The photorealistic quality of P.T.'s singular, tormented hallway lulls one into a familiar and emotionally disarming place. We've all been in a hallway like that. We've all wondered if something was around the corner. In P.T., there is.

—Patrick Klepek from Kotaku[29]

The game received critical acclaim. Erik Kain of Forbes enjoyed the game for its anxiety-inducing horror, and wrote that it succeeded as marketing for the upcoming Silent Hills.[30] David Houghton of GamesRadar+ praised it for its immersive, well-executed horror and for how the game's difficulty created online discourse: "By spreading out into the real world, by forcing solutions by way of hearsay, internet whispers, and desperate, rumoured logic, it has become its own urban myth."[7] Eurogamer's Jeffrey Matulef wrote that, through its emphasis on "sound effects, visual design, choreography, and difficult to decipher enemy placements" over traditional progress, the game became immersive and terrifying.[31] However, the puzzles in P.T. received criticism. Patrick Klepek panned the puzzles, describing them as an "exercise in frustration".[32] Matthew Reynolds of Digital Spy wrote that the final puzzle was a "source of frustration" which lacked a clear solution.[2] In contrast, Matulaf stated that, while the puzzles ranged in cleverness and difficulty, they added to the horror of the game by being emotionally "uncomfortable".[31]

P.T. was also placed on some "best-of" lists in 2014. GameSpot awarded it the "Game of the Month" for August 2014.[5] IGN's Marty Sliva chose P.T. as an honorable mention on his list of the best video game trailers of the year, describing it as "one of the most interesting, gorgeous, and terrifying" games he played that year.[33] Another reviewer for IGN, Lucy O'Brien, described the game as "the most genuinely frightening interactive experience in recent years", making it her choice for game of the year.[4] Giant Bomb gave the Best Horror Game of the year award to P.T., saying that "P.T. reminded us what happens when unlimited resources are thrown at a horror experience."[34] P.T. won "Scariest Game" at Bloody Disgusting's FEAR Awards.[35] The game also won Innovation in Game Technology at the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) awards.[36] Polygon ranked it as the tenth best game of the year,[37] and Slant Magazine's staff ranked it as the eighth best video game of the year.[38] P.T. has been cited as among the greatest horror games of all time.[29][39][40]

Themes and analysis

Danielle Riendeau from Polygon compared P.T.'s fetus in the sink (pictured) to the deformed baby in David Lynch's film Eraserhead (1977).[41]

Reviewers have identified several themes in P.T. According to Eurogamer's Jeffrey Matulef, the game's main theme is "cyclical mental anguish", supported by the obscure and confusing nature of the puzzles.[31] Danielle Riendeau of Polygon wrote that P.T. uses two primary themes from the Silent Hill series; "a sense of family trauma and domestic violence and the duality of the 'real world' and the nightmare world."[41] She suggested that P.T. and Eraserhead shared thematic content, writing that both included a crying, deformed infant and that the film's protagonist journeyed from reality into a terrifying world.[41]

P.T.'s ceaselessly looping hallway has been a source of critical discussion. Rob Crossley of GameSpot wrote that it induced "mild claustrophobia" and "a familiarity with your surroundings." He remarked that while the length of the first part of the corridor worked to create tension, the design of the second part intentionally prevented the player from being able to keep everything in view, causing the player to feel vulnerable.[16] David Houghton of GamesRadar+ described the looping corridor as "the conduit for everything that it builds", along with saying that "it fills that structure with an unbroken feedback loop of 'horror' ... every time you leave is a monumental relief, and every simultaneous instance of returning is a moment of primal foreboding at how things might, and almost certainly will, escalate, compounded by the knowledge of the seemingly countless iterations before." Houghton felt that the game understood how to evoke horror by working "within the realm of psychology."[7] Polygon quoted a game player who said that "P.T.'s greatest asset is its looping hallway," elaborating that it not only invokes fear, but also "curiosity, or a desire to know what will happen next."[42] Matulef said that the claustrophobic and repetitive environment displayed in the game can hypnotize the player into a sense of vulnerability.[31]

The majority of what is said and depicted in the game is open to interpretation, leading fans to develop and discuss theories about the nature of the events that occur in the game.[43][44] Let's Players Voidburger and Bob from the video game related podcast The Grate Debate opined that the open-ended nature of P.T. is one of its greatest aspects and that many more of it details have yet to be discovered.[42] An example for this impression are the changing colors of the flashlight's beam in the final loop,[42] and the hints that the radio may be the main culprit behind the father's murderous actions.[3] The podcast's YouTube channel released a video in August 2019, claiming that the game was not a teaser for the upcoming Silent Hills, and was actually a metaphor for Kojima's discontent with Konami and how he was allegedly treated by them, drawing allusions to key moments leading up to his leaving of the company in October 2015.[45]

The game contains a Swedish line in the radio describing a radio drama from 1938 being true, which gamers suggested may be a nod to Orson Welles's radio adaptation of The War of the Worlds.[3][46] This possible reference to alien invasions was noted as a continuation of a Silent Hill tradition of having secret endings that included aliens.[46] Another theory commonly discussed is deciphering the identity of the player character.[43] The fetus talking to the player character about his remembering moments "ten months back" seems to imply that he is the father who killed Lisa and the kids, although there are strong implications that the player character may be the protagonist that was to be in Silent Hills, as shown in the trailer following the ending of P.T.[3]

Media description

P.T. stands on its own. It's a novella or a short story, not a chapter out of a longer work. It's a form that hasn't really existed in video games before.

—Christopher Grant from Polygon[37]

Journalists have expressed confusion about whether the game should be described as a teaser, video game, or demo.[34][37] Despite ongoing debate, the game won awards for best trailer while also winning game of the month and best horror game of the year awards.[4][5][16][33] While naming P.T. as an honorable mention for best trailer, Marty Sliva from IGN felt that P.T. was more of an "interactive experimental film/puzzle game".[33] "Demo" has been one of the more common descriptions,[41][42] though GameSpot was reluctant to categorize it as such.[5][16] Despite it being commonly called a demo of Silent Hills, there is no evidence that it was going to be a part of Silent Hills aside from the reveal of the trailer and title after the end of the game.[16] Hideo Kojima himself explained that it was not a demo of Silent Hills and described it as a "teaser" in a tweet.[17][18]

Christopher Grant from Polygon likened P.T. to Pixar's animated shorts shown before its full-length animated feature films.[37]

Legacy

Since its release P.T. has been steadily alluded to in other video games. Metal Gear Solid V: The Phantom Pain, another game directed by Kojima, includes several direct references to P.T., such as radio dialogue and sound used in the teaser.[47] Additionally, the unreleased first-person survival horror video game Allison Road was heavily inspired by P.T.; Allison Road was to take place in a haunted townhouse in the United Kingdom and feature a male protagonist who attempts to unravel the mystery behind his missing family over five nights.[48] In the demo, some wall graffiti directly alludes to P.T. by repeating a statement made in the game.[49] The Park, a spin-off game from The Secret World, has a sequence inspired by P.T.,[50][51] and the horror games Layers of Fear and Visage were heavily inspired by P.T. as well.[52][53][54] Kojima's Death Stranding: Director's Cut includes an Easter egg referencing P.T.[55]

Den of Geek named the first time the player encounters Lisa as one of the most haunting images in horror genre.[56]

In February 2016, the YouTube channel known collectively as "Oddest of the Odd" released a short film titled "Silent Hills P.T. in real life". The film draws heavily from its source material, as an unseen protagonist explores a two-story hallway loop in the first-person camera perspective. The short film was featured by IGN describing it as "incredible" while Game Rant's Alexander Pan described the video as being "complete with the demo's much-touted disturbing content and eerie atmosphere."[57][58]

Resident Evil 7: Biohazard was compared with P.T. during its announcement at E3 2016 thanks in part to the Beginning Hour Demo, its first-person perspective, and its photo-realistic graphics. Jordan Amaro, the level designer of Silent Hills, was responsible for the creation of Resident Evil 7's design and setting,[59] although he has denied that his work on Resident Evil 7 was influenced by P.T., claiming that he "wasn't part of the core team of P.T." and that "Silent Hills would have been quite different from Resident Evil 7 anyway".[60]

Resident Evil Village has also been compared with P.T. due to the House Beneviento level's setting and puzzle-solving mechanics.[61][62][63]

Removal and remakes

Following news of the cancellation of Silent Hills, it was announced that P.T. would be removed from the PlayStation Network on 29 April 2015.[64] Originally, it was reported that the demo could be re-downloaded,[65] but in May 2015 it was no longer re-downloadable from the PlayStation Store.[66] Cancellation of the game led to criticism of Konami. Patrick Klepek from Kotaku stated "It's fine that Konami doesn't want to make Silent Hills" but that the deletion of P.T. was wrong since the demo had become part of gaming culture.[32] Nick Robinson of Polygon described Konami's removal as the "most irresponsible, cowardly decision possible," but that the subsequent unavailability had also made the demo "one of the coolest, most fascinating games in the history of our medium."[67] After the cancellation, PlayStation 4 consoles with P.T. installed were listed on eBay for over $1000;[68] eBay later pulled the auctions down.[69][70] The incident has been compared to the mass selling of iPhones containing Flappy Bird after that game's removal from the iOS App Store.[69] Guillermo del Toro, the intended future director of Silent Hills, commented on P.T.'s popularity, speculating that there were people who still have a passion for the Silent Hill series.[71]

On October 24, 2014, an Xbox user named Spawn N8NE remade the game both in and using Project Spark, titled as R.T., where users can download and play the game for free while using Project Spark.[72] However, on August 12, 2016, the game was no longer available for download after Microsoft announced that Project Spark's online services would be shut down, and the game itself would no longer be available digitally.[73][74][75]

On July 4, 2018, Qimsar, a 17-year-old developer and fan of P.T., remade the playable teaser for the PC and released it for free.[76][77] On July 13, 2018, Konami shut down the project due to legal issues.[78] However, Konami offered Qimsar an internship to work with its development offices.[79]

On January 4, 2019, another remake of P.T. for the PC with VR and controller support was released for free by developer and fan Radius Gordello. In development for nine months, the remake uses the Unreal Engine 4 and keeps most of the original's assets, with the most notable change being an alteration to the game's ending in order to make it easier to reach.[80][81][82] The developer pulled the game from its download page the same month.[83] Initially, P.T was transferable from PlayStation 4 to PlayStation 5, though Konami has blocked people from doing so in future system updates.[84] On May 30, 2020, modder Ambient uploaded a mod to Steam Workshop that aims to recreate the game in Half-Life: Alyx.[85][86]

Notes and references

Notes

  1. Under the pseudonym 7780s Studios.
  2. The concept of being trapped in a home had been seen earlier in the fourth installment of the Silent Hill series; its premise is that the protagonist Henry Townshend finds himself imprisoned in his apartment and unable to contact the outside world.[9] Like P.T., it featured a first-person perspective when exploring Townshend's apartment.[10]
  3. 7780s Studio refers to the area, in square kilometers, of Shizuoka Prefecture; a literal translation of the prefecture's name is "Quiet Hills", and in Japan, the Silent Hill series is often nicknamed "Shizuoka".[6]

References

  1. Ryan, John (16 August 2014). "7 terrifying moments in the Silent Hills playable teaser". IGN. Archived from the original on 18 August 2014. Retrieved 20 May 2015.
  2. 1 2 3 4 5 6 Reynolds, Matthew (22 August 2014). "Is Silent Hills teaser PT the scariest game ever?". Digital Spy. Archived from the original on 18 October 2014. Retrieved 20 May 2015.
  3. 1 2 3 4 5 6 Kollar, Philip (8 April 2015). "Silent Hills' future is up in the air, but we're still trying to figure out P.T." Polygon. Archived from the original on 2 July 2015. Retrieved 29 May 2015.
  4. 1 2 3 4 O'Brien, Lucy (16 December 2014). "My Game of the Year Wasn't A Game At All". IGN. Archived from the original on 11 May 2015. Retrieved 29 April 2015.
  5. 1 2 3 4 5 6 Brown, Peter (August 2014). "Game of the Month". GameSpot. Archived from the original on 12 May 2015. Retrieved 18 May 2015.
  6. 1 2 3 4 5 Matulef, Jeffrey (13 August 2014). "Hideo Kojima and Guillermo del Toro are making Silent Hills". Eurogamer. Archived from the original on 14 August 2014. Retrieved 29 December 2014.
  7. 1 2 3 Houghton, David (28 April 2015). "P.T. is the first REAL horror game in years, and the smartest game on PS4". GamesRadar. Archived from the original on 27 June 2015. Retrieved 29 April 2015.
  8. O'Brien, Lucy (12 August 2014). "Hideo Kojima and Guillermo del Toro Are Teaming Up for a New Silent Hill". IGN. Archived from the original on 13 August 2014. Retrieved 29 December 2014.
  9. Laverde, Jake (27 April 2015). "The loss of Silent Hills would be the biggest tragedy of the Kojima/Konami fallout". GamesRadar. Future plc. Archived from the original on 31 May 2015. Retrieved 30 May 2015.
  10. Turi, Tim (28 April 2015). "Ranking The Entire Silent Hill Series". Game Informer. GameStop. p. 2. Archived from the original on 2 July 2015. Retrieved 30 May 2015.
  11. Wilson, Iain (15 August 2014). "P.T./Silent Hills demo walkthrough (Page 2)". GamesRadar. Archived from the original on 29 December 2014. Retrieved 30 May 2015.
  12. Wilson, Iain (15 August 2014). "P.T./Silent Hills demo walkthrough (Page 3)". GamesRadar. Archived from the original on 1 January 2015. Retrieved 30 May 2015.
  13. 7780s Studio (12 August 2014). P.T. (Silent Hills Playable Teaser) (PlayStation 4). Konami. Level/area: The bathroom. Fetus: You got fired, so you drowned your sorrows in booze. She had to get a part-time job working a grocery store cash register. Only reason she could earn a wage at all, is the manager liked how she looked in a skirt. You remember, right? Exactly ten months back.{{cite book}}: CS1 maint: numeric names: authors list (link)
  14. Wilson, Iain (15 August 2014). "P.T./Silent Hills demo walkthrough (Page 5)". GamesRadar. Archived from the original on 30 May 2015. Retrieved 30 May 2015.
  15. 7780s Studio (12 August 2014). P.T. (Silent Hills Playable Teaser) (PlayStation 4). Konami. Scene: The end. Voice: [amid radio static] Dad was such a drag. Every day, he'd eat the same kind of food, dress the same, sit in front of the same kind of games... Yeah, he was just that kind of guy. But then one day, he goes and kills us all! He couldn't even be original about the way he did it. I'm not complaining—I was dying of boredom, anyway. [Radio static ends.] But guess what? I will be coming back, and I'm bringing my new toys with me.{{cite book}}: CS1 maint: numeric names: authors list (link)
  16. 1 2 3 4 5 Crossley, Rob (29 April 2015). "In Memory of the Unbearable Enigma, P.T." GameSpot. Archived from the original on 17 May 2015. Retrieved 18 May 2015.
  17. 1 2 3 4 5 6 7 Coskrey, Jason (26 September 2014). "Kojima's terrifying world of the unknown". The Japan Times. Archived from the original on 22 March 2015. Retrieved 19 May 2015.
  18. 1 2 Grant, Christopher (21 August 2014). "Why 'P.T.' is more exciting than 'Silent Hills,' and the future of the video game demo 'P.T.'". The Verge. Archived from the original on 22 August 2014. Retrieved 22 May 2015.
  19. Nakamura, Toshi (2 October 2014). "Hideo Kojima and Shinji Mikami Talk Horror Games". Kotaku. Archived from the original on 7 May 2015. Retrieved 29 April 2015.
  20. McAloon, Alissa (9 September 2019). "Camera hack reveals PT's ghost is legitimately always just offscreen". Gamasutra. Archived from the original on 11 September 2019. Retrieved 10 September 2019.
  21. Mamiit, Aaron (29 September 2019). "P.T. Hacker Discovers Scene That May Explain What Happened to Lisa". Digital Trends. Retrieved 29 May 2021.
  22. Blake, Vikki (14 December 2019). "PT camera hacker finally confirms the identity of P.T.'s protagonist". Eurogamer. Archived from the original on 15 December 2019. Retrieved 22 December 2019.
  23. Good, Owen (21 December 2019). "Modder slips the surly bonds of P.T. and explores Silent Hill outside". Polygon. Archived from the original on 22 December 2019. Retrieved 22 December 2019.
  24. McWhertor, Michael (12 August 2014). "P.T. is a new interactive horror game for PlayStation 4 and you can try it now (update)". Polygon. Archived from the original on 4 June 2015. Retrieved 18 May 2015.
  25. Hoggins, Tom (16 August 2014). "Hideo Kojima and Guillermo del Toro's Silent Hills: playing the playable trailer". The Daily Telegraph. Archived from the original on 25 March 2015. Retrieved 19 May 2015.
  26. Dyer, Mitch (12 August 2014). "Gamescom 2014: P.T. Announced for Playstation 4". IGN. Archived from the original on 7 October 2014. Retrieved 29 December 2014.
  27. Miller, Ross (15 August 2014). "Guillermo del Toro's 'Silent Hills' teaser is the scariest thing you can play this weekend". The Verge. Archived from the original on 29 May 2015. Retrieved 29 April 2015.
  28. Moriarty, Colin (1 September 2014). "PlayStation 4's PT Silent Hills Demo Downloaded 1+ Million Times". IGN. Archived from the original on 29 June 2015. Retrieved 2 September 2014.
  29. 1 2 Klepek, Patrick (13 February 2015). "The 10 Best Horror Games". Kotaku. Archived from the original on 26 May 2015. Retrieved 18 May 2015.
  30. Kain, Erik (15 August 2014). "Hideo Kojima's 'P.T. Demo' For The New 'Silent Hills' Is Terrific And Terrifying". Forbes. Archived from the original on 29 June 2015. Retrieved 22 May 2015.
  31. 1 2 3 4 Matulef, Jeffrey (15 August 2014). "P.T. is more than a teaser - it's a great game in its own right". Eurogamer. Archived from the original on 12 June 2015. Retrieved 3 June 2015.
  32. 1 2 Klepek, Patrick (6 May 2015). "Konami Sucks". Kotaku. Archived from the original on 18 May 2015. Retrieved 18 May 2015.
  33. 1 2 3 Sliva, Marty (11 December 2014). "The 14 Best Game Trailers of 2014". IGN. Archived from the original on 13 December 2014. Retrieved 29 April 2015.
  34. 1 2 "Giant Bomb's 2014 Game of the Year Awards: Day Five Text Recap". Giant Bomb. 30 December 2014. Archived from the original on 28 January 2015. Retrieved 29 April 2015.
  35. Dodd, Adam (16 January 2015). "Your Picks for the Best & Worst Horror Games of 2014!". Bloody Disgusting. Archived from the original on 29 June 2015. Retrieved 29 April 2015.
  36. "NAVGTR Awards (2014)". National Academy of Video Game Trade Reviewers. 16 February 2015. Archived from the original on 22 March 2017. Retrieved 9 February 2017.
  37. 1 2 3 4 Grant, Christopher (22 December 2014). "Polygon's Games of the Year 2014 #10: P.T." Polygon. Archived from the original on 16 April 2015. Retrieved 3 June 2015.
  38. Clark, Justin; et al. (Slant Staff) (8 December 2014). "The 25 Best Video Games of 2014". Slant Magazine. Archived from the original on 17 April 2015. Retrieved 6 June 2015.
  39. Purdom, Clayton; et al. (The A.V. Club Staff) (31 October 2018). "The 35 greatest horror games of all time". The A.V. Club. Archived from the original on 3 November 2018. Retrieved 12 January 2019.
  40. "The 20 best horror games of all time". GamesRadar. 27 March 2017. Archived from the original on 2 December 2017. Retrieved 12 May 2017.
  41. 1 2 3 4 Riendeau, Danielle (18 August 2014). "Silent Hills 'pants soiling' scares won't measure up to P.T." Polygon. Archived from the original on 28 May 2015. Retrieved 20 May 2015.
  42. 1 2 3 4 Riendeau, Danielle (3 October 2014). "Why we can't stop talking about P.T." Polygon. Archived from the original on 12 June 2015. Retrieved 21 May 2015.
  43. 1 2 Hernandez, Patricia (14 August 2014). "The Next Silent Hill Already Has Bonkers Fan Theories". Kotaku. Archived from the original on 3 June 2015. Retrieved 3 June 2015.
  44. Hernandez, Patricia (19 September 2014). "Wow, People Are Still Coming Up With Wild Silent Hills Theories". Kotaku. Archived from the original on 3 June 2015. Retrieved 2 July 2015.
  45. Bobvids; VoidBurger (16 August 2019). P.T.'s Hidden Meaning. TheGreatDebate. Archived from the original on 21 September 2019. Retrieved 17 September 2019 via YouTube.
  46. 1 2 McWhertor, Michael (20 August 2014). "P.T.'s secret radio transmissions may point to a returning Silent Hill tradition". Polygon. Archived from the original on 22 May 2015. Retrieved 2 June 2015.
  47. Roberts, David (1 October 2017). "Did you spot all the PT references hidden in Metal Gear Solid 5: The Phantom Pain?". GamesRadar+. Archived from the original on 6 January 2019. Retrieved 6 January 2019.
  48. Farokhmanesh, Megan (1 July 2015). "P.T.-like horror game Allison Road is creepy, creepy, creepy and we love it". Polygon. Archived from the original on 2 July 2015. Retrieved 3 July 2015.
  49. Hernandez, Patricia (30 June 2015). "Fans Are Making A Spiritual Successor To P.T., And It Looks Terrifying". Kotaku. Archived from the original on 1 July 2015. Retrieved 2 July 2015.
  50. Whitehead, Dan (29 October 2015). "The Park review". Eurogamer. Archived from the original on 30 October 2015. Retrieved 31 October 2015.
  51. Cork, Jeff (28 October 2015). "The Park Review - A Short And Unnerving Ride". Game Informer. Archived from the original on 30 October 2015. Retrieved 31 October 2015.
  52. Chapman, Anthony (1 February 2016). "Layers of Fear: Dev laments Konami's Silent Hills PT cancellation". Sunday Express. Archived from the original on 13 March 2016. Retrieved 13 March 2016.
  53. Guarino, Mike (8 February 2016). "New Horror Game Kickstarter Visage Inspired By P.T. And Silent Hill". Attack of the Fanboy. Archived from the original on 11 February 2016. Retrieved 23 June 2017.
  54. Priestman, Chris (31 January 2016). "Horror Game Visage Follows In The Footsteps Of P.T., Now On Kickstarter". Siliconera. Archived from the original on 29 July 2020. Retrieved 23 June 2017.
  55. Cryer, Hiyun (27 September 2021). "Death Stranding Director's Cut hides a new P.T. easter egg". GamesRadar. Retrieved 27 September 2021.
  56. Saavedra, John; et al. (Den of Geek Staff) (24 October 2021). "Haunting Horror Images That Still Scare Us Today". Den of Geek. Archived from the original on 25 October 2021. Retrieved 29 October 2021.
  57. Pan, Alexander (1 March 2016). "Silent Hills' P.T. Demo Brought to Life in Short Film". Game Rant. Archived from the original on 31 March 2016. Retrieved 3 April 2016.
  58. Kyle, Naomi (29 March 2016). "Silent Hills, PT-Inspired Short Film is Incredible". IGN. Archived from the original on 2 April 2016. Retrieved 3 April 2016.
  59. Makuch, Eddie (17 May 2016). "Resident Evil 7 Goes Back to Horror Roots, Will Be Announced at E3 - Analyst". GameSpot. Archived from the original on 14 June 2017. Retrieved 30 April 2017.
  60. Suellentrop, Chris (6 September 2017). "Nintendo Dev On Working With Kojima, 'Splatoon 2,' Rise of Japanese Games". Rolling Stone. Archived from the original on 14 November 2017. Retrieved 13 November 2017.
  61. O'Gorman, Shane Michael (23 May 2021). "This Resident Evil Village Location is The Closest Parallel to What a New Silent Hill Game Could Be". Game Rant. Retrieved 1 January 2023.
  62. Castle, Katharine (28 May 2021). "Resident Evil Village's Beneviento house is like the monstrous lovechild of PT and Resi 7". Rock, Paper, Shotgun. Retrieved 1 January 2023.
  63. Sliva, Marty (17 May 2021). "Resident Evil Village's Scariest Moment Feels Like a Silent Hill Game". The Escapist. Retrieved 1 January 2023.
  64. Osborn, Alex (25 April 2015). "Konami Removing Silent Hills P.T. from Playstation Store". IGN. Archived from the original on 27 April 2015. Retrieved 29 April 2015.
  65. Sarkar, Samit (30 April 2015). "P.T. delisted from PlayStation Store, but you can re-download it if you already had it". Polygon. Archived from the original on 19 May 2015. Retrieved 18 May 2015.
  66. McWhertor, Michael; Sarkar, Samit (5 May 2015). "Konami pulls P.T. from PlayStation Store, no longer available for re-download (update)". Polygon. Vox Media. Archived from the original on 19 May 2015. Retrieved 18 May 2015.
  67. Robinson, Nick (7 May 2015). "Konami accidentally just made P.T. the coolest game of all time". Polygon. Archived from the original on 19 May 2015. Retrieved 18 May 2015.
  68. Saed, Sherif (29 April 2015). "PS4 with Silent Hills demo P.T. installed listed for £1000 on eBay". VG247. Archived from the original on 19 May 2015. Retrieved 18 May 2015.
  69. 1 2 Klepek, Patrick (7 May 1015). "eBay Taking Down Auctions Selling PS4's with P.T.". Kotaku. Archived from the original on 18 May 2015. Retrieved 18 May 2015.
  70. Wouk, Kristofer (9 May 2015). "eBay sellers charging over $1,000 for PlayStation 4 with Silent Hills PT demo installed". Digital Trends. Archived from the original on 22 May 2015. Retrieved 18 May 2015.
  71. Krupa, Daniel (15 May 2015). "Guillermo Del Toro Laments What Silent Hills Could've Been". IGN. Archived from the original on 29 May 2015. Retrieved 19 May 2015.
  72. Legarie, Destin (24 October 2014). P.T. Remade in Project Spark - IGN News. IGN. Retrieved 7 July 2020 via YouTube.
  73. Schreier, Jason (13 May 2016). "Microsoft Kills Project Spark". Kotaku. Archived from the original on 9 July 2020. Retrieved 7 July 2020.
  74. Project Spark [@proj_spark] (5 July 2016). "REMINDER: To keep playing your favorite user creations after 8/12/16, download a local copy! Remix, save, & play in 'My Created Projects'" (Tweet) via Twitter.
  75. Project Spark [@proj_spark] (12 August 2016). "#ProjectSpark services are now offline. Thanks for playing, creating, and sharing your imaginations with the world!" (Tweet) via Twitter.
  76. Frank, Allegra (2 July 2018). "P.T. PC remake is playable, perfectly scary". Polygon. Archived from the original on 20 July 2018. Retrieved 20 July 2018.
  77. Usher, Will (3 July 2018). "You Can Play A Fan Remake Of P.T. For Free". CinemaBlend. Archived from the original on 20 July 2018. Retrieved 20 July 2018.
  78. Good, Owen S. (13 July 2018). "Fan remake of P.T. on PC gets shut down by Konami". Polygon. Archived from the original on 21 July 2018. Retrieved 20 July 2018.
  79. Usher, Will (17 July 2018). "The P.T. Fan Remake Was Just Killed By Konami". CinemaBlend. Archived from the original on 20 July 2018. Retrieved 20 July 2018.
  80. Skrebels, Joe (4 January 2019). "Developer Remakes P.T. in Unreal and Adds VR Support". IGN. Archived from the original on 30 November 2020. Retrieved 5 January 2019.
  81. Ramée, Jordan (10 January 2019). "Silent Hills' P.T. Returns As A Free Fan Remake, And You Can Play It In VR". GameSpot. Archived from the original on 5 January 2019. Retrieved 5 January 2019.
  82. Good, Owen S. (4 January 2019). "Latest P.T. fan remake includes VR support". Polygon. Archived from the original on 4 January 2019. Retrieved 5 January 2019.
  83. Kim, Matt (11 January 2019). "Near Perfect P.T. Fan Remake Will Be Pulled Next Week, So Get It Now While You Still Can". USgamer. Archived from the original on 12 February 2019. Retrieved 12 February 2019.
  84. Hurley, Leon (6 November 2020). "PT on PS5 was initially playable, but now it's not". GamesRadar+. Archived from the original on 10 November 2020. Retrieved 30 November 2020.
  85. Livingston, Christopher (4 June 2020). "PT recreated in Half-Life: Alyx is gonna be a big nope from me". PC Gamer. Retrieved 4 February 2021.
  86. Papadopoulos, John (4 June 2020). "Silent Hills PT Remake Mod for Half-Life: Alyx is now available for download". DSOGaming. Retrieved 4 February 2021.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.