Smash Hit
Developer(s)Mediocre
Publisher(s)Mediocre
Designer(s)Henrik Johansson
Programmer(s)Dennis Gustafsson
Artist(s)Henrik Johansson
Composer(s)Douglas Holmquist
Platform(s)Android, iOS
ReleaseMarch 6, 2014
Genre(s)Rail shooter[1]
Mode(s)Single-player Multi-player

Smash Hit is a first-person rail shooter[1] developed by the Swedish indie game studio Mediocre, and released for iOS and Android smartphones.

Gameplay

Smash Hit is an abstract rail shooter in which the player travels forward at a constant speed, with dynamic music that changes as the player progresses. The player has to shoot metal balls to destroy glass obstacles, but must aim carefully with a limited supply of ammunition as the game ends if it ever depletes.[2][3] Any collision with an obstacle results in the loss of ten balls.[4]

Obstacles can either be directly destroyed with the balls,[5] or otherwise moved out of the way by shooting a button. More balls can be gained by destroying blue glass crystals of various shapes. Players can earn power-ups and activate them for a certain amount of time. Each power-up gives a special effect when activated, such as giving the player an infinite supply of balls, turning all their balls explosive, or slowing time down.

There is a combo mechanic in which the player can destroy the same blue crystals used for gaining balls to regain a certain amount of ammunition. Destroying a consecutive sequence of crystals will increase the player's streak, allowing them to shoot as many as five balls at once while only using one ball in their ammunition. Missing a crystal or taking damage ends the multiball streak and resets the player's rate of fire to just one ball.[4]

Successful completion of the main campaign will lead to endless mode, a stage which is repeated infinitely until the player is out of balls.

Reception

On Metacritic, Smash Hit received a score of 80.[6] Common Sense Media gave the game 5 out of 5 praising it as "a therapeutic experience", and "utterly hypnotizing".[7]

Legacy

In 2015, an adaptation of the game for Samsung Gear VR titled Smash Hit VR was released.[8]

The game would receive multiple major updates after its initial release in 2014, including adding new checkpoints and both new singleplayer and local mutliplayer game modes.[9][10]

See also

  • PinOut – another game from Mediocre involving balls
  • Teardown – another physics-based game progammed by Dennis Gustafsson

References

  1. 1 2 Starr, Michelle (March 11, 2014). "Smash Hit brings the thrill of destruction". CNet. Archived from the original on November 13, 2022. Retrieved June 27, 2022.
  2. Miller, Charlie (March 11, 2014). "Smash Hit Review". 148Apps. Archived from the original on January 26, 2022. Retrieved December 1, 2023.
  3. Carter, Chris (March 27, 2014). "Smash Hit Review – Madness with Marbles". TouchArcade. Archived from the original on May 12, 2022. Retrieved December 1, 2023.
  4. 1 2 Sheridan, Trevor (March 7, 2014). "Smash Hit Review - Living Up To Its Name, Smashingly - AppleNApps". AppleNApps. Archived from the original on March 13, 2017. Retrieved March 12, 2017.
  5. The New York Times (March 18, 2014). "Reviews: Smash Hit, Castlevania, Calculords and Threes!". The New York Times. ISSN 0362-4331. Archived from the original on January 26, 2022. Retrieved March 12, 2017.
  6. "Smash Hit". Metacritic. Retrieved December 1, 2023.
  7. "Smash Hit". Common Sense Media. Archived from the original on November 13, 2022. Retrieved November 13, 2022.
  8. "Mobile success 'Smash Hit' is even better in VR - UploadVR". UploadVR. October 9, 2015. Archived from the original on January 26, 2022. Retrieved November 26, 2017.
  9. Mediocre. "New Levels!". Mediocre blog. Retrieved August 29, 2023.
  10. Mediocre. "Three New Game Modes Released!". Mediocre blog. Retrieved August 29, 2023.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.