Designers | |
---|---|
Publishers | FASA |
Publication | 1981 |
Genres | Science fiction |
Systems | Classic Traveller |
Uragyad'n of the Seven Pillars is a 1981 role-playing game adventure for Traveller published by FASA.
Plot summary
Uragyad'n of the Seven Pillars is adventure in which a hired mercenary band tries to lead the native nomadic N'raqah tribes of the tidal-locked planet Vahjdi to rebel against the Talaki invaders from another planet in the Far Frontiers sector.[1]
Publication history
Uragyad'n of the Seven Pillars was written by J. Andrew Keith and William H. Keith Jr., and was published in 1981 by FASA as a digest-sized 48-page book with a two-color map.[2]
Reception
William A. Barton reviewed Uragyad'n of the Seven Pillars in The Space Gamer No. 49.[1] Barton commented that "Overall, Uragyad'n of the Seven Pillars is an excellent offering that should provide hours of entertainment and adventure to Traveller players. I recommend it highly."[1]
Bob McWilliams reviewed Uragyad'n of the Seven Pillars for White Dwarf #31, giving it an overall rating of 8 out of 10, and stated that "Well produced and with plenty going on, the designers have provided referees with as much help as can be fitted in booklets of this size, gone into detail at points in the adventure where it's necessary and not filled out with 'chrome'."[3]
Reviews
- Different Worlds #22 (July, 1982)[4]
References
- 1 2 3 Barton, William A. (March 1982). "Capsule Reviews". The Space Gamer. Steve Jackson Games (49): 30–31.
- ↑ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 342. ISBN 0-87975-653-5.
- ↑ McWilliams, Bob (June–July 1982). "Open Box". White Dwarf. No. 31. Games Workshop. pp. 16–17.
- ↑ "Different Worlds Magazine".