古惑狼:皮质的愤怒
《古惑狼:皮质的愤怒》(英语:)是一款由Traveller's Tales公司制作、Universal Interactive Studios发行的平台类游戏。游戏最初于2001年11月1日在PlayStation2上发行。[4] 本游戏为古惑狼系列第6作(主系列第4作)。
| 古惑狼:皮质的愤怒 | |
|---|---|
![]() 美版遊戲封面  | |
| 类型 | 平台 | 
| 平台 | PlayStation 2、 | 
| 开发商 | Traveller's Tales Eurocom (GC)  | 
| 发行商 | Universal Interactive 科樂美 (PS2)  | 
| 总监 | Jon Burton | 
| 制作人 | Daniel Suarez | 
| 设计师 | Arthur Parsons Jon Burton James Cunliffe  | 
| 编剧 | Jon Burton | 
| John Hodskinson | |
| 美术 | James Cunliffe | 
| 音乐 | Andy Blythe and Marten Joustra | 
| 系列 | 古惑狼系列 | 
| 模式 | 單人 | 
| 发行日 | PlayStation 2[1]
 
 
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玩家控制着古惑狼需要收集25颗水晶。
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游戏收到多数正面评价。《任天堂力量》称游戏剧情非常多。
参考资料
    
- . GameSpot. [2012-12-28].
 - . GameSpot. [2012-12-30].
 - . GameSpot. [2012-12-30].
 - . GameFAQs. [2016-03-27]. (原始内容存档于2017-08-09) (英语).
 - . GameRankings. [2009-05-31]. (原始内容存档于2019-12-09).
 - . GameRankings. [2009-05-31]. (原始内容存档于2019-12-09).
 - . GameRankings. [2009-05-31]. (原始内容存档于2019-12-09).
 - . Metacritic. [2009-05-31]. (原始内容存档于2009-05-22).
 - . Metacritic. [2009-05-31]. (原始内容存档于2010-04-23).
 - . Metacritic. [2009-05-31]. (原始内容存档于2009-01-22).
 -  Star Dingo. . GamePro. 2001-10-30  [2015-03-27]. (原始内容存档于2010-01-10). 
If you were hoping the new management would give Crash a big kick in the pants, however, this is one pair of pants you will find quite unkicked.
 -  Star Dingo. . GamePro. 2002-05-02  [2009-05-31]. (原始内容存档于2009-05-24). 
Love it or hate it, Wrath of Cortex Xbox is more of more of the same.
 -  Kilo Watt. . GamePro. 2002-09-18  [2009-05-31]. (原始内容存档于2009-02-08). 
Graphically, this version is slightly below the recent Xbox release but in line with the competent PlayStation 2 iteration.
 -  Louis Bedigian. . GameZone. 2001-12-03  [2009-05-31]. (原始内容存档于2009年6月10日). 
Any Crash Bandicoot fan would be a fool not to go out and buy this game. I started playing at 2am one night and did not stop until three in the afternoon!
 -  Michael Lafferty. . GameZone. 2002-10-01  [2009-05-31]. (原始内容存档于2009年9月1日). 
Safe, sterile and redundant.
 -  Carlos McElfish. . GameZone. 2002-04-29  [2009-05-31]. (原始内容存档于2008年10月7日). 
If you are looking for an innovative and original experience that does justice to the series you'll have to look elsewhere.
 -  Doug Perry. . IGN. 2001-11-01  [2009-05-31]. (原始内容存档于2012-07-21). 
A decent playing and pretty looking Crash Bandicoot game. It's nothing terribly special, but it's not bad, not bad at all.
 -  Matt Casamassina. . IGN. 2002-09-17  [2009-05-31]. (原始内容存档于2012-01-27). 
But at the end of the day this is the same Crash game I played so many years ago without any real innovations or evolutions.
 -  Hilary Goldstein. . IGN. 2002-04-26  [2009-05-31]. (原始内容存档于2012-07-24). 
A fun game for the most part...However, it fails in some areas, like proper game balance and correct use of surround sound.
 -  Ben Kosmina. . Nintendo World Report. 2003-02-14  [2009-05-31]. (原始内容存档于2009-03-28). 
Gamers experiencing the wacky mascot for the first time may enjoy it.
 - プレイステーション2 - クラッシュ・バンディクー4 さくれつ!魔神パワー. Famitsu No.915 Pt.2. Pg.70. June 30, 2006.
 
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