64 Ōzumō | |
---|---|
Developer(s) | Bottom Up |
Publisher(s) | Bottom Up |
Producer(s) | Shigeru Okamoto |
Programmer(s) |
|
Composer(s) |
|
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | Sports, Fighting |
Mode(s) | Single-player, multiplayer |
64 Ōzumō[lower-alpha 1]is a sumo wrestling simulation game for the Nintendo 64, which was released in Japan in 1997.
Gameplay
The gameplay simulates various aspects of a sumo wrestler's life, such as diets and training, and matches.
Reception
Ryan MacDonald of GameSpot gave the game a 3.9 out of 10, calling the graphics "mediocre at best" and the game likely to appeal only to "die-hard sumo fans."[2]
Sequel
64 Ōzumō 2[lower-alpha 2] is a sequel released on March 19, 1999, also for the Nintendo 64.[3] Like its predecessor, the gameplay simulates various aspects of a sumo wrestler's life.
See also
References
- ↑ "64 Ōzumō for Nintendo 64 (1997)". MobyGames. Retrieved 2023-02-15.
- ↑ Mac Donald, Ryan (12 February 1998). "Sumo Battle (Import) Review". GameSpot. Archived from the original on November 10, 2018. Retrieved August 17, 2022.
- ↑ "64 Oozumou 2 for Nintendo 64". GameFAQs. Retrieved 2023-02-15.
Notes
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.