Adventure A: Planet of Death | |
---|---|
Developer(s) | Artic Computing |
Publisher(s) | Artic Computing |
Designer(s) | Richard Turner Chris A. Thornton[2] |
Platform(s) | ZX80, ZX81, ZX Spectrum, Commodore 64, Amstrad CPC |
Release | 1981: ZX80, ZX81 1982: Spectrum 1984: C64 1985: Amstrad CPC |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Adventure A: Planet of Death is a text adventure from Artic Computing published for the ZX81 and 4K ZX80 in 1981.[2] Releases followed for the ZX Spectrum (1982), Commodore 64 (1984), and Amstrad CPC (1985). The game was followed by Adventures B, C, D, E, F, G, and H.[3]
Plot
The player takes over the role of a spaceship pilot who is stranded on an alien planet. The aim is to escape from this planet by finding his or her captured and disabled spaceship.
Development
In 2013 a game version for iOS devices was released.[4] An Android version followed in 2020.
Reception
Crash magazine wrote that the game was "good value", complimenting its tone as "atmospheric" and "chilling".[5] British magazine Home Computing Weekly reported that Planet of Death followed a traditional adventure format. The magazine depicted the parser as fast but primitive. Editor Ray Elder judged that solving the game's puzzles was a very satisfying experience for him, make him "love" the game.[6]
References
- ↑ "Gallery Two". Tony Roberts Art. Tony Roberts. Retrieved 11 January 2023.
- 1 2 A Planet of Death at SpectrumComputing.co.uk
- ↑ "Artic Computing". adventure.if-legends.org. Retrieved November 25, 2017.
- ↑ "Adventure 'A' - Planet of Death". OpenRetro.org. Retrieved 2023-05-16.
- ↑ "World of Spectrum - Crash-1". World of Spectrum. Archived from the original on February 9, 2018. Retrieved November 25, 2017.
- ↑ Elder, Ray (1983-03-08). "Software Reviews: Planet of Death". Home Computing Weekly. London: Argus Press. p. 21.
External links
- Adventure A: Planet of Death in the Interactive Fiction Database