Industry | Video games |
---|---|
Founded | 1990 |
Headquarters | Slovenia |
Key people | Matjaž Požlep and Diego Zanco |
Arxel Tribe is a video game and multimedia company, founded by Slovene architects Matjaž Požlep and Diego Zanco in 1990.[1]
Games
The games developed or published by Arxel Tribe include:
- Faust (also released as Seven Games of the Soul), 1999, (Adventure game) -- (Cryo)
- Jerusalem: The Three Roads to the Holy Land, 2002, (Adventure game, Educational) -- (Cryo)
- The Paulo Coelho trilogy:
- Pilgrim: Faith as a Weapon, 1997, (Adventure game) -- (Infogrames Entertainment)
- The Legend of the Prophet and the Assassin, 2000, (Adventure game) -- AT
- The Secrets of Alamut, 2001, (Adventure game) -- AT
- The Ring: The Legend of the Nibelungen, 1998, (Adventure game) -- (Cryo)
- Ring II: Twilight of the Gods, 2002, (TPS, Adventure game) -- AT
- Casanova: The Duel of the Black Rose,[2] 2001 (TPS, Adventure game) -- AT
- Hannibal - the Game,[3] 2003, (TPS, Adventure game) -- AT / (NEVER PUBLISHED)
- Mistmare, 2003, (RPG) -- AT
- The Gladiators: Galactic Circus Games,[4] 2002, (TPS, Strategy) -- AT
- Trainz, 2002, (Simulation) -- AT
- Disciples 2, 2002, -- AT
- Hitchcock: The Final Cut,[5] 2001, (Adventure game) -- AT/Ubisoft
- Louvre: The Final Curse, 2000, -- (Index+)
- Pompei, 2000, -- (RMN)
- Nounours / Big Teddy, 2000, -- AT
- Adada, 2001, -- AT
- Paddington Bear, 2001, -- (TLC)
- Primitive Wars, 2001, -- AT
- Dreamstreet, 2002, -- (Mindscape)
References
- ↑ "Arxel Tribe d.o.o." MobyGames. Retrieved 2022-01-12.
- ↑ casanova.arxeltribe.com Archived February 9, 2003, at the Wayback Machine
- ↑ hannibal.arxeltribe.com Archived January 26, 2003, at the Wayback Machine
- ↑ thegladiators.arxeltribe.com Archived February 4, 2003, at the Wayback Machine
- ↑ hitchcock.arxeltribe.com Archived February 20, 2003, at the Wayback Machine
External links
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