C-Dogs | |
---|---|
Platform(s) | MS-DOS, Linux, Mac OS X, Windows |
Release | 28 July 2023[1] |
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
C-Dogs, the sequel to Cyberdogs, is a shoot 'em up video game where players work cooperatively during missions, and against each other in "dogfight" deathmatch mode.
Gameplay
In C-Dogs, players play through a number of campaigns, made of a variable number of missions. Each mission has a selection of weapons, and different objectives, such as killing enemies, collecting items, destroying objects, or rescuing a hostages. The campaigns can be played by a single player or with one cooperative player. Other features include color-coded keys to access locked rooms, friendly characters, and neutral civilians that the players are penalized if attacked.
C-Dogs also includes a 2-player, split-screen deathmatch mode called "dogfight": players attempt to kill each other for a fixed number of rounds, and the player winning the most rounds wins. Players can be controlled by keyboard, joysticks or gamepads.
Compared to Cyberdogs, C-Dogs includes the following enhancements:
- Multiple campaigns - 5 included, with user-created missions available for download online. Missions also include short story-driven briefings.
- Different level layouts
- Deathmatch mode
- More NPC types: friendlies that attack enemies, hostages, and neutral civilians
- Custom campaign editor
- More weapons, including different types of grenades
However, the feature to buy and sell weapons and ammo between levels was removed.
Development
The creator of C-Dogs, Ronny Wester, released the precursor to C-Dogs, Cyberdogs, in 1994. The popularity of Cyberdogs and the limitations of its 16-bit protected mode motivated Wester to write a sequel, which was released between the years 1997 to 2001 as Freeware.[2] In 2000 Wester released the Borland Pascal 7 source code of Cyberdogs (minus some libraries he had licensed) on his website.[3]
Open source
In 2002 Wester released the source code of C-Dogs to the public. Following that Jeremy Chin and Lucas Martin-King ported the game to SDL and released their work under the GNU GPL-2.0-or-later as "C-Dogs SDL". As of June 2007, Wester no longer maintains a website for C-Dogs but the game continues to live on via the C-Dogs SDL project hosted on GitHub. The open source software port contains a number of enhancements to the original C-Dogs, including high-resolution support, local multiplayer up to four players, enhanced graphics and LAN multiplayer. In October 2015, C-Dogs SDL was updated to SDL2.[4] In April 2016, Wester released the game assets as CC-BY.[5]
Ports
With the source code availability and the initial SDL port, the game was ported later for many platforms: Android,[6] GCW Zero,[7] GP2X,[8] Dingoo,[9] PlayStation Portable,[10] Dreamcast,[11] Nintendo DS,[12] Wii,[13] Amiga OS,[14] UIQ3 devices such as SE M600, P1i, P990, and Motorola RIZR Z8.[15]
Reception
Hardcore Gaming 101 reviewed C-Dogs in May 2017.[16]
See also
References
- ↑ "Release 1.5.0". GitHub. July 28, 2023. Retrieved October 17, 2023.
- ↑ "Cxong/Cdogs-SDL". GitHub. 3 January 2022.
- ↑ Cyberdogs dogs_src.zip (archived 2000)
- ↑ SDL2 ported, drag and drop on cxong.github.io/cdogs-sdl (25 Oct 2015)
- ↑ "C-Dogs (SDL) Datafiles README". GitHub. 2016-04-16. Retrieved 2016-11-22.
- ↑ C-Dogs - Google Play Store
- ↑ Dingoonity
- ↑ "C-Dogs2X". Archived from the original on 2009-04-13. Retrieved 2007-07-03.
- ↑ C-Dogs2X
- ↑ cdogsPSP
- ↑ C-Dogs SDL DC
- ↑ C-DogsDS
- ↑ C-DogsSDL_Wii
- ↑ aminet.net
- ↑ "AnotherGuest". Archived from the original on 2006-05-03. Retrieved 2007-10-29.
- ↑ "C-Dogs - DOS, Linux, Mac, Windows, Android (1997)". Archived from the original on 2017-09-29. by Mike MacDee on hardcoregaming101.net (May 25, 2017)
External links
- Ronny Wester's official site for C-Dogs (archived in 2005 on Web Archive)
- C-Dogs SDL - Initial port of C-Dogs to SDL
- C-Dogs SDL fork - Continued fork of C-Dogs SDL