CT Special Forces | |
---|---|
Developer(s) | LSP Games (Light and Shadow Productions) |
Publisher(s) | Hip Interactive |
Composer(s) | Manfred Linzner |
Platform(s) | Game Boy Advance, PlayStation |
Release | |
Genre(s) | Run and gun |
Mode(s) | Single-player, multiplayer |
CT Special Forces is a run and gun video game for the Game Boy Advance and PlayStation developed by LSP Games (Light and Shadow Productions) and published by Hip Interactive. The game spawned three sequels: Back to Hell, Bioterror, and Fire for Effect.
Reception
CT Special Forces received mostly above average reviews; the game received a 71% and 72% from Metacritic and GameRankings respectively.[2][3] Most critics noted its similar appearance to the Metal Slug games.
GameZone praised the game, noting that small gameplay details made the game a true "a must have".[4] GameSpot wrote that the game was fun while it lasted, but like most shoot-em-ups, "[the game] is over too quickly". IGN noted the long release gap between the European and North American version, the latter of which was delayed for over a year, and called the game's presentation "dated".[1]
References
- 1 2 Harris, Craig (January 14, 2004). CT Special Forces Review. IGN. Retrieved on December 8, 2008.
- ↑ CT Special Forces (gba:2003): Reviews Archived 2008-09-23 at the Wayback Machine. Metacritic. Retrieved on December 8, 2008.
- ↑ CT Special Forces Reviews. GameRankings. Retrieved on December 8, 2008.
- ↑ Wrentmore, John (January 11, 2001). CT Special Forces Review - Game Boy Advance Archived 2008-10-17 at the Wayback Machine. GameZone. Retrieved on December 8, 2008.