CT Special Forces
Developer(s)LSP Games (Light and Shadow Productions)
Publisher(s)Hip Interactive
Composer(s)Manfred Linzner
Platform(s)Game Boy Advance, PlayStation
Release
  • EU: July 12, 2002
  • NA: January 2, 2004 (GBA)[1]
Genre(s)Run and gun
Mode(s)Single-player, multiplayer

CT Special Forces is a run and gun video game for the Game Boy Advance and PlayStation developed by LSP Games (Light and Shadow Productions) and published by Hip Interactive. The game spawned three sequels: Back to Hell, Bioterror, and Fire for Effect.

Reception

CT Special Forces received mostly above average reviews; the game received a 71% and 72% from Metacritic and GameRankings respectively.[2][3] Most critics noted its similar appearance to the Metal Slug games.

GameZone praised the game, noting that small gameplay details made the game a true "a must have".[4] GameSpot wrote that the game was fun while it lasted, but like most shoot-em-ups, "[the game] is over too quickly". IGN noted the long release gap between the European and North American version, the latter of which was delayed for over a year, and called the game's presentation "dated".[1]

References

  1. 1 2 Harris, Craig (January 14, 2004). CT Special Forces Review. IGN. Retrieved on December 8, 2008.
  2. CT Special Forces (gba:2003): Reviews Archived 2008-09-23 at the Wayback Machine. Metacritic. Retrieved on December 8, 2008.
  3. CT Special Forces Reviews. GameRankings. Retrieved on December 8, 2008.
  4. Wrentmore, John (January 11, 2001). CT Special Forces Review - Game Boy Advance Archived 2008-10-17 at the Wayback Machine. GameZone. Retrieved on December 8, 2008.
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