This is a comprehensive index of commercial real-time tactics games for all platforms, sorted chronologically. Information regarding date of release, developer, publisher, platform and notability is provided when available. The table can be sorted by clicking on the small boxes next to the column headings.

Legend

Video game platforms
AMI Amiga
APPII Apple II
ATR Atari 8-bit family
Arcade Arcade video game
C64 Commodore 64
CPC Amstrad CPC
CROSS Cross-platform
DOS MS-DOS
DS Nintendo DS
FM7 FM-7
GBA Game Boy Advance
GCN GameCube
GEN Genesis / Mega Drive
LIN Linux
MAC Mac
MOBI Mobile phone
MSX MSX
NES Nintendo Entertainment System / Famicom
NX Nintendo Switch
PC60 PC-6000 series
PC88 PC-8800 series
PC98 PC-9800 series
PS1 PlayStation / PSone
PS2 PlayStation 2
PS3 PlayStation 3
PS4 PlayStation 4
PSP PlayStation Portable
PSV PlayStation Vita
OSX macOS / OS X
ST Atari ST
SAT Sega Saturn
Wii Wii
WIN Microsoft Windows
X1 X1
X360 Xbox 360
XBOX Xbox
XOne Xbox One
XSX/S Xbox Series X/S
ZX ZX Spectrum
  
  

List

Year Title Developer Archetype Setting Platform Notes
1980Space TacticsSegaFuturisticMilitary basesArcadeTactical shooter.
1982Cytron MastersOzark SoftscapeFuturisticEarth-like planetATR, APPII
1982LegionnaireAvalon HillHistoricalRoman EmpireATR
1983Bokosuka WarsKoji SumiiFantasyHigh fantasyX1, MSX, NES, PC60, PC88, PC98, FM7, Wii, WINTactical role-playing game,
Reverse tower defense. Also released on Hitachi MB-S1 (1985) & DoJa profile (2004) on DoCoMo's i-Mode mobile internet service.
1983StonkersImagineAlternate historyNorthern Europe, CoastlineZXTitle mimics 20th century armoured warfare & its sole map mimics the coastline of Northern Europe.
1984New Bokosuka WarsKoji SumiiFantasyHigh fantasyX1Tactical role-playing game,
Reverse tower defense.
1984The Ancient Art of WarEvrywareHistorical, MythologicalVariousAPPII, DOS, MAC, TRS80, PC88, PC98, AMI, ST, CPC
1987The Ancient Art of War at SeaEvrywareHistorical, MythologicalVarious, Naval warfareDOS, MAC, APPII, PC98
1988Energy WarriorBinary DesignFuturisticSci-fiC64Scrolling shooter.
1988J.R.R. Tolkien's War in Middle-earthMelbourne HouseFantasyThe Lord of the Rings seriesVarious
1988Modem WarsOzarkFuturisticVariousC64, DOS
1988Napoleon SenkiIremHistoricalNapoleonic WarsNES
1988Silver GhostKure Software KoubouFantasyHigh fantasyPC88Tactical role-playing game.
1989Carrier CommandRealtimeSci-fiIsland chainAMI, C64, CPC, ST, ZXVehicle simulation game.
1989HarpoonThree-SixtyHistoricalCold War eraDOS
1989M1 Tank PlatoonMicroProseModernCentral EuropeDOS, AMI, STSeries debuts.
1989North and SouthInfogrames Europe SAHistoricalAmerican Civil WarAMI, ST, C64, DOS, CPC, NES, ZX, MSX, WINInnovative title preceded the similar, first Total War game by 11 years!
1990BattleTech: The Crescent Hawk's RevengeWestwoodFuturisticBattleTechDOSSequel to BattleTech: The Crescent Hawk's Inception, which was turn-based.
1992Tegel's MercenariesMindcraftFuturistic, Sci-fiOuter space, ExoplanetsDOS
1993Cannon FodderSensibleAlternate history, ModernVarious, EarthVarious (16+ platforms)Series debuts. Black comedy title seems to depict 20th century armoured warfare.
1993Fields of GloryMicroProseHistoricalNapoleonic WarsDOS, AMI
1993General ChaosGame Refuge Inc.Alternate presentFictional countriesGENSatirical title seems to depict 20th century small unit tactics.
1993SEAL TeamElectronic ArtsHistoricalVietnam WarDOS
1993Space HulkEAFuturisticWarhammer 40,000DOS, AMI
1993Strike SquadMindcraftFuturistic, Sci-fiOuter space, ExoplanetsDOSSequel to Tegel's Mercenaries. Also has a turn-based option.
1993Syndicate[1][2]BullfrogFuturisticDystopiaVariousSeries debuts.
1993Syndicate: American RevoltBullfrogFuturisticDystopiaDOS, AMIExpansion to Syndicate.
1994Battle BugsEpyxFantasticalYour kitchen floorDOS, WIN
1994Cannon Fodder 2SensibleAlternate history, Modern, Sci-fiEarth, Outer space, ExoplanetDOS, AMI, WIN, MAC, LINSequel to Cannon Fodder.
1995Breach 3OmnitrendFuturisticAlien invasionDOSSequel to Breach and Breach 2, which were turn-based.
1995Godzilla: RettoushinkanScarabSci-fiHeisei-Era JapanSATBased upon the 1995 film Godzilla vs. Destoroyah.
1995Warhammer: Shadow of the Horned Rat[3]MindscapeFantasticalWarhammer Fantasy BattleWIN, PS1Series debuts.
1996Age of SailTalonSoftHistoricalElizabethan EraWINSeries debuts.
1996Close Combat[3]AtomicHistoricalWorld War IIWINSeries debuts.
1996DeadlinePsygnosisModernEarth-like planetDOSInnovative progenitor to the SWAT, Rainbow Six & Commandos franchises.
1996Gender WarsSCiFuturisticDystopiaDOS
1996Space Hulk: Vengeance of the Blood AngelsKey Game, KrisalisFuturisticWarhammer 40,0003DO, PS1, SAT, WINSequel to Space Hulk.
1996Syndicate WarsBullfrogFuturisticDystopiaDOS, PS1Sequel to Syndicate.
19977th LegionEpic, VisionFuturisticDystopiaWIN
1997Close Combat: A Bridge Too FarAtomicHistoricalWorld War IIWINSequel to Close Combat.
1997Conquest EarthData DesignFuturisticOuter spaceDOS, WIN, PS1
1997Counter ActionNashiIgryHistoricalWorld War IIDOSPredecessor to Sudden Strike.
1997Imperium GalacticaDigital RealityFuturisticOuter SpaceDOSSeries debuts.
1997Lords of MagicImpressionsFantasyHigh fantasyWINFeatures a turn-based strategic layer and real-time tactical layer.[4]
1997Myth: The Fallen Lords[3][5]BungieFantasticalHigh FantasyWIN, MACSeries debuts.
1997Sid Meier's Gettysburg![6]FiraxisHistoricalAmerican Civil WarWINSeries debuts. Features an "award winning" real-time tactical battle system.
1997X-COM: ApocalypseMythosFuturisticEarthDOS, WINThird game in the X-COM series. Can toggle between turn-based and real-time. The first two games in the series were turn-based.
1998Army MenThe 3DO CompanyAlternate History, FantasticalArmy menWIN, GBCSeries debuts.
1998Commandos: Behind Enemy Lines[7][8][9]PyroHistoricalWorld War IIWINStealth tactics. Series debuts.
1998Enemy InfestationClockwork, Micro FortéFuturisticExoplanetWIN
1998Jane's Combat Simulations: Fleet CommandSonalystsHistoricalCold War eraWIN
1998Lords of Magic: Legends of UrakImpressionsFantasyHigh FantasyWINExpansion to Lords of Magic.
1998Lords of Magic: Special EditionImpressionsFantasyHigh fantasyWINRe-release of Lords of Magic and its expansion.
1998M1 Tank Platoon IIMicroProseModernVariousWINSequel to M1 Tank Platoon.
1998MechCommanderFASAFuturisticBattleTechWINSeries debuts.
1998Myth II: Soulblighter[10]BungieFantasticalHigh FantasyWIN, MAC, LINSequel to Myth: The Fallen Lords.
1998Police Quest: SWAT 2YosemiteModernL.A.WINSequel to Police Quest.
1998Sid Meier's Antietam![6]FiraxisHistoricalAmerican Civil WarWINSequel to Sid Meier's Gettysburg!.
1998Warhammer: Dark OmenMindscapeFantasticalWarhammer Fantasy BattleWIN, PS1Sequel to Warhammer: Shadow of the Horned Rat.
1999Abomination: The Nemesis Project[11][12]HothousePost-apocalypticUSAWIN
1999Army Men IIThe 3DO CompanyAlternate History, FantasticalArmy men, EarthWIN, GBCSequel to Army Men.
1999Army Men: Toys in SpaceThe 3DO CompanyAlternate History, Fantastical, Sci-FiArmy men, Earth, Outer spaceWINSequel to Army Men II.
1999Close Combat III: The Russian Front[13]AtomicHistoricalWorld War IIWINSequel to Close Combat: A Bridge Too Far.
1999Close Combat: Battle of the BulgeAtomicHistoricalWorld War IIWINSequel to Close Combat III: The Russian Front.
1999Commandos: Beyond the Call of Duty[9]PyroHistoricalWorld War IIWINStealth tactics. Expansion to Commandos: Behind Enemy Lines.
1999Fighting Steel[14]SSIHistoricalWorld War IIWIN
1999Force 21Red StormFuturisticVariousWIN, GBASet in Russia, Kazakhstan & China.
1999Hatfields & McCoys[15]LupineHistoricalWild WestWINComedy Western.
1999Myth: The Total CodexBungieFantasticalHigh fantasyWIN (Rerel)Re-release of Myth: The Fallen Lords, Myth II: Soulblighter, the Myth II: Chimera scenario pack and many fan-created multiplayer maps.
1999Myth II: ChimeraBungieFantasticalHigh fantasyWINExpansion to Myth II: Soulblighter.
1999Shadow Company: Left For Dead[16]SinisterModernAfricaWINSimilar to the Jagged Alliance series.[16]
1999Star Trek: Starfleet CommandQuicksilverFuturisticStar TrekWINSeries debuts.
2000Army Men: Air TacticsThe 3DO CompanyAlternate History, FantasticalArmy men, EarthWIN
2000Close Combat: Invasion Normandy[6]AtomicHistoricalWorld War IIWINSequel to Close Combat: Battle of the Bulge.
2000Ground Control[6][17][18]MassivePost-apocalypticEarthWIN
2000Imperium Galactica II: AlliancesDigital RealityFuturisticOuter SpaceWINSequel to Imperium Galactica.
2000Invictus: In the Shadow of OlympusQuicksilverFantasticalGreek mythologyWIN
2000KessenKoeiHistoricalFeudal JapanPS2Series debuts.
2000Metal FatigueZonoFuturistic3 faction mech warWINCustomizable Mech Units (Combots), assembled from players choice of arms, legs, and torso parts, different for all three factions. 3profile maps indicating orbit, surface and subterranean.
2000Shogun: Total War[6][19]Creative AssemblyHistoricalFeudal JapanWINFirst game in the Total War series. Features a turn-based strategic layer and a real-time tactical layer.
2000Starship Troopers: Terran Ascendancy[20][21]Blue TongueFuturisticHeinleinWIN
2000Star Trek: Starfleet Command II: Empires at War[6]TaldrenFuturisticStar TrekWINSequel to Star Trek: Starfleet Command.
2000Sudden Strike[22][23]FireglowHistoricalWorld War IIWINSeries debuts.
2001Age of Sail IITalonSoftHistoricalNapoleonic EraWINSequel to Age of Sail.
2001Commandos 2: Men of Courage[3][9]PyroHistoricalWorld War IIWIN, MAC, PS2, XboxStealth tactics. Sequel to Commandos: Behind Enemy Lines.
2001Desperados: Wanted Dead or Alive[7]Spellbound EntertainmentHistoricalWild WestWINStealth tactics.
2001Fallout Tactics: Brotherhood of SteelMicro FortéPost-apocalypticUSAWINHas both turn-based and real-time modes.
2001Green BeretsTake-TwoHistoricalVietnam WarWIN, MACUses the Myth II: Soulblighter engine.
2001GunlokRebellion DevelopmentsPost-apocalypticEarthWINSet at end of 21st century after AI takeover.
2001Kessen IIKoeiHistorical, fantasticalThree KingdomsPS2Sequel to Kessen.
2001Kingdom Under Fire: A War of HeroesPhantagramFantasyHigh fantasyPCSeries debuts.
2001MechCommander 2[24]FASAFuturisticBattleTechWINSequel to MechCommander.
2001Mega Man Battle NetworkCapcomFuturisticSci FiGBA
2001Myth III: The Wolf AgeMumboJumboFantasticalHigh FantasyWIN, MACSequel to Myth II: Soulblighter.
2001Original War[25]ALTARModern, PrehistoricSiberia, AlaskaWINLoosely based on the time travel, sci-fi novel The Last Day of Creation (1981).
2001Star Trek: Away Team[3][26][27]ReflexiveFuturisticStar TrekWIN
2001Star Trek: Deep Space Nine: Dominion WarsGizmoFuturisticStar TrekWIN
2001Star Trek: Starfleet Command: Orion PiratesTaldrenFuturisticStar TrekWINStandalone expansion to Star Trek: Starfleet Command II: Empires at War.
2001Sudden Strike: ForeverFireglowHistoricalWorld War IIWINExpansion to Sudden Strike.
2001S.W.I.N.E.[28]StormregionFantastical, ModernLow Fantasy, WWII basedWINFirst of the corporation.
2001TakedaMagitechHistoricalFeudal JapanWINSeries debuts.
2001Waterloo: Napoleon's Last BattleFiraxis, BreakAway GamesHistoricalNapoleonic WarsWIN
2002Age of Sail II: Privateer's BountyAkellaHistoricalOpen seaWINExpansion to Age of Sail II.
2002Austerlitz: Napoleon's Greatest VictoryBreakAwayHistoricalNapoleonic WarsWIN
2002Freedom ForceCrave EntertainmentComic retroUnited StatesWIN, OSXRPG & RTS characteristics.
2002G.I. Combat: Episode 1 - Battle of Normandy[29][30]FreedomHistoricalWorld War IIWIN
2002Hooligans: Storm Over EuropeDarXabreModernEuropean citiesWIN
2002Legion: The Legend of Excalibur7 StudiosFantasticalArthurian legendsPS2RTS & action RPG hybrid.
2002Lost Kingdoms[31]FromSoftwareFantasticalHigh fantasyGCNCard-based, RPG characteristics; & real-time battles.
2002Medieval: Total War[3][19]Creative AssemblyHistoricalMedieval EuropeWINFeatures a turn-based strategic layer and a real-time tactical layer.[32]
2002PlatoonDigital RealityHistoricalVietnam WarWINVery poor reviews.[33]
2002Robin Hood: The Legend of Sherwood[34]Spellbound EntertainmentFantasticalEnglandWIN, AMI, MAC, LINStealth tactics. Based on the legend of Robin Hood.
2002Soldiers of AnarchySilver StylePost-apocalypticEarthWIN
2002Star Trek: Starfleet Command IIITaldrenFuturisticStar TrekWINSequel of Star Trek: Starfleet Command series.
2002Sudden Strike 2FireglowHistoricalWorld War IIWINSequel to Sudden Strike.
2002World War II: Panzer ClawsReality Pump StudiosHistoricalWorld War IIWIN
2003Blitzkrieg[17][23]NivalHistoricalWorld War IIWINSeries debuts.
2003Chariots of WarSlitherineHistoricalAntiquityWIN
2003Cold Zero: No Mercy
(VI wiki)
Drago EntertainmentModernWindows
2003Cold Zero: The Last Stand
(RU wiki)
Drago EntertainmentModernWindows
2003Commandos 3: Destination Berlin[9][35][36]PyroHistoricalWorld War IIWINStealth tactics. Sequel to Commandos 2: Men of Courage.
2003Eric Young's Squad Assault: West Front[37]FreedomHistoricalWorld War IIWIN
2003Gladiators: Galactic Circus Games, TheEugenFuturisticWIN
2003History Channel: Crusades - Quest for Power, TheZonoHistoricalCrusadesWIN
2003Korea: Forgotten ConflictPlastic RealityHistoricalKorean WarWINStealth tactics.
2003Nexagon: Deathmatch[38][39] (a.k.a. Nexagon: The Pit)Strategy FirstFuturisticCombat arenaWINA deathmatch game between player controlled squads of captive criminals. Mediocre reviews.
2003Praetorians[40]EidosHistoricAncient RomeWIN
2003Rebels: Prison Escape[41]Philos LabsFuturisticDystopiaWIN
2003UFO: AftermathALTARFuturisticEarthWINSeries debuts. Features "weak real-time tactical battles loosely connected by a shallow strategic shell."[42]
2003World War II: Frontline Command[43]Bitmap Bros.HistoricalWorld War IIWIN
2004Battle for TroyZonoHistoricalBronze AgeWIN
2004Blitzkrieg: Burning HorizonNivalHistoricalWorld War IIWINExpansion to Blitzkrieg.
2004Blitzkrieg: Rolling ThunderNivalHistoricalWorld War IIWINExpansion to Blitzkrieg.
2004Close Combat: MarinesAtomicModernWINUses the Close Combat engine as a training tool for the US Marines.
2004Codename: Panzers[17][44]StormRegionHistoricalWorld War IIWINSeries debuts.
2004Cold War ConflictsFireglow GamesHistoricalCold War eraWIN
2004Road to Baghdad, TheAtomicModernGulf WarWINUses the Close Combat engine.
2004D-Day[45]Monte CristoHistoricalWorld War IIWIN
2004Desert Rats vs. Afrika Korps[46][47][48]Encore SoftwareHistoricalWorld War IIWIN
2004Full Spectrum Warrior[17][49]PandemicModernMiddle EastWIN, Xbox, PS2, MOBISeries debuts. Based on a U.S. Army light infantry training simulator.
2004Ground Control II: Operation Exodus[50][51]MassiveFuturisticWINSequel to Ground Control.
2004Growlanser Generations[52]Career SoftFantasticalPS2Remake of Growlanser II: The Sense of Justice and Growlanser III: The Dual Darkness.
2004History Channel: Alamo - Fight for Independence, TheZonoHistoricalAmerican Civil WarWIN
2004Kingdom Under Fire: The CrusadersPhantagramFantasyHigh fantasyXboxIntroduced perspective correct 3D to Kingdom Under Fire series.
2004Nexus: The Jupiter IncidentMithisFuturisticThe Solar SystemWIN
2004Rome: Total WarCreative AssemblyHistoricalImperial RomeWINFeatures a turn-based strategic layer and a real-time tactical layer.[53]
2004Soldiers: Heroes of World War II[17][54][55]Best WayHistoricalWorld War IIWINSeries debuts.
2004SpartanSlitherineHistoricalAncient GreeceWIN
2004Star WolvesX-bowFuturisticOuter spaceWINRPG characteristics.
2004Strength & HonourMagitechHistoricalVariousWINSeries debuts.
2004History Channel Civil War The Battle of Bull Run Take Command: 1861, TheMad MinuteHistoricalAmerican Civil WarWIN
2005Act of War: Direct ActionEugenContemporary, Sci-fiWIN
2005Battalion WarsKujuFuturisticGCNPart of the Nintendo Wars series.
2005Blitzkrieg IINival, The Finest HourHistoricalWorld War IIWINSequel to Blitzkrieg.
2005Blue FlowKogadoFuturisticWIN
2005Brigade E5: New Jagged UnionApeironModernCentral AmericaWINRPG characteristics.
2005Codename: Panzers Phase II[56]StormRegionHistoricalWorld War IIWINSequel to Codename: Panzers.
2005Day After: Fight for Promised Land, TheG5Alternate historyDystopia, Cold WarWINAKA Cuban Missile Crisis: The Aftermath. Uses the Blitzkrieg Engine.
2005Desert LawAriseSci-fiSouthern USAWIN
2005Freedom Force vs. the Third Reich[57]IrrationalComic retroWorld War IIWINRPG characteristics. Sequel to Freedom Force.
2005Imperial Glory[58]PyroHistoricalNapoleonic EraWIN, OSXAlso features a turn-based "Imperial" mode, much like the Total War series.[59]
2005Imperivm III: The Great Battles of RomeFXHistoricalClassical antiquityWINSequel to Celtic Kings: Rage of War.
2005Kessen IIIKoeiHistoricalFeudal JapanPS2Sequel to Kessen II.
2005Kingdom Under Fire: HeroesPhantagramFantasyHigh FantasyXboxPrequel to Kingdom Under Fire: The Crusaders.
2005Legion ArenaSlitherineHistoricalAncient RomeWIN, OSX
2005Real Time Conflict: Shogun Empires[60]Box Clever, NamcoHistoricalFeudal JapanDSExtremely poor review scores.
2005StalingradDTFHistoricalWorld War IIWINUses the Blitzkrieg Engine.
2005Takeda 2MagitechHistoricalFeudal JapanWINSequel to Takeda. Features a turn-based strategic layer and real-time tactical layer.
2005UFO: AftershockALTARFuturisticEarthWINSequel to UFO: Aftermath.
2005Will of Steel[61]GameyusModernMiddle EastWIN
2006Close Combat: Cross of Iron[62]SimtekHistoricalWorld War IIWIN (Remake)Remake of Close Combat: The Russian Front.
2006Close Combat: RAF RegimentAtomicModernWINUses the Close Combat engine as a training tool for the RAF.
2006Desperados 2: Cooper's RevengeSpellbound EntertainmentHistoricalWild WestWINStealth tactics. Sequel to Desperados: Wanted Dead or Alive.
2006DropTeam: Mechanized Combat in the Far Future[63]Battlefront.comFuturisticAlien vistasCROSSMultiplayer only. Players control individual tanks, except for a commander who issues orders from an overhead tactical map, much like in Allegiance. There's no resource collection or unit production. Only demo & MAC version of full game available.
2006Faces of War[64][65] (a.k.a. Outfront II)Best WayHistoricalWorld War IIWINSequel to Soldiers: Heroes of World War II.
2006Full Spectrum Warrior: Ten Hammers[49][66]PandemicModernCentral AsiaWIN, Xbox, PS2Sequel to Full Spectrum Warrior.
2006Joint Task ForceMithisModernVariousWIN
2006Medieval 2: Total WarCreative AssemblyHistoricalMedieval EuropeWINSequel to Medieval: Total War. Features a turn-based strategic layer and a real-time tactical layer.[67]
2006Moscow to Berlin: Red Siege[68]Monte CristoHistoricalWorld War IIWIN
2006OdamaVivariumHistoricalFeudal JapanGCN
2006Pacific Storm[69]LestaHistoricalWorld War IIWINFeatures a strategic campaign layer as well as a real-time tactical layer.[69][70]
2006Rush for BerlinStormRegionHistoricalWorld War IIWINSeries debuts.
2006Star Trek: Legacy[71][72]Mad Doc SoftwareFuturisticStar TrekWIN, XboxPlayers control one ship at a time, but can toggle between ships and issue some commands from an overhead tactical map.
2006Star Trek: Tactical AssaultQuicksilver SoftwareFuturisticStar TrekDS, PSP
2006Sword of the Stars[73]Lighthouse, ParadoxFuturisticOuter SpaceWINFeatures a 4X strategic layer as well.
2006Take Command - 2nd ManassasMadMinuteHistoricalAmerican Civil WarWIN
2006Warhammer: Mark of Chaos[74][75][76]Black HoleFantasticalWarhammerWIN, X360
20077.62[77]ApeironModernCentral AmericaWINRPG characteristics. Sequel to Brigade E5: New Jagged Union.
2007Battalion Wars 2KujuFuturisticWiiSequel to Battalion Wars. Part of the Nintendo Wars series.
2007Battlestations: Midway[78]EidosHistoricalWorld War IIWIN, X360Series debuts.
2007Battleships ForeverSean "th15" ChanFuturisticOuter spaceWIN
2007Bladestorm: The Hundred Years' WarOmega ForceHistoricalHundred Years' WarWIN, PS3, PS4, X360, XOne
2007Close Combat: Modern Tactics[79]SimtekModernAlternate presentWIN (Remake)Remake of Close Combat: Marines.
2007Final Fantasy XII: Revenant WingsSquare EnixFantasticalDS
2007HelldoradoSpellbound EntertainmentHistoricalWild WestWINStealth tactics. Sequel to Desperados 2: Cooper's Revenge.
2007Heroes of ManaBrownie BrownFantasticalDS
2007The History Channel: Great Battles of RomeSlitherineHistoricalAncient RomeWIN, PS2, PSP
2007Kingdom Elemental: Tactics[80]Scott Thunelius, Chronic LogicFantasticalHigh FantasyWINRPG characteristics.
2007Rush for Berlin: Rush for the BombStormRegion, ParadoxHistoricalWorld War IIWINExpansion to Rush for Berlin.
2007SOCOM U.S. Navy SEALs: Tactical Strike[81]Slant SixModernPanamaPSP
2007Star Wolves 2X-bowFuturisticOuter spaceWINRPG characteristics. Sequel to Star Wolves.
2007Talvisota: Icy HellBlitzfront Game StudioHistoricalWinter WarWIN
2007Theatre of War[82][83]1CHistoricalWorld War IIWINSeries debuts.
2007UFO: AfterlightALTARFuturisticMarsWINSequel to UFO: Aftershock.
2007War WoundApothecary StudiosFuturisticEarthWINGame data likely, sadly disappeared without trace, circa 2023.
2007World in Conflict[84][85][86]MassiveAlternate historyCold War eraWINSeries debuts.
2008Close Combat: Wacht am Rhein[87]Strategy 3 TacticsHistoricalWorld War IIWIN (Remake)Remake of ???.
2008Field OpsFreezeModernWINSupposedly an FPS/RTS hybrid.[88]
2008Mosby's Confederacy[89][90]Tilted MillHistoricalAmerican Civil WarWINFeatures a turn-based strategic layer as well as a real-time tactical layer.[89]
2008Project Aftermath[91]Game FactionFuturisticWIN
2008Sango 2MagitechHistoricalAncient ChinaWINSequel to Sango. Features a turn-based strategic layer and real-time tactical layer.[92]
2008Sins of a Solar EmpireIroncladFuturisticOuter SpaceWINDescribed as a "full-on, seamless union of an empire building game with real-time tactical combat."[93]
2008Sudden Strike 3FireglowHistoricalWorld War IIWINSequel to Sudden Strike 2.
2008StrangerFireglowFantasticalHigh FantasyWIN
2008Tom Clancy's Endwar[94]UbisoftModernWorld War IIIWIN, X360, PS3
2008Universe at War: Earth Assault[95]PetroglyphFuturisticWINFeatures a strategic layer as well as a real-time tactical layer.[95]
2008Valkyria Chronicles[96]Sega WOWFantasyWorld War IIPS3RPG characteristics.
2008Warhammer: Mark of Chaos - Battle March[75]Black HoleFantasticalWarhammerWINExpansion to Warhammer: Mark of Chaos.
2008Windchaser: Guilds of Glory[97]ChimeraFantasyFantasy age of sailWIN
2008XIII Century: Death or GloryUnicornHistorical13th centuryWINDescribed as being "a serious real-time tactical challenge."[98]
2009Armada 2526[99]NtroniumFuturisticOuter SpaceWINFeatures a turn-based strategic layer and real-time tactical layer, much like the Total War series.[99]
2009Battlestations: Pacific[78]EidosHistoricalWorld War IIX360Sequel to Battlestations: Midway.
2009Close Combat: The Longest Day[100]SimtekHistoricalWorld War IIWIN (Remake)Remake of ???.
2009Codename: Panzers Cold War[44]StormRegionHistoricalCold War II eraWINSequel to Codename: Panzers Phase II.
2009Demigod[101][102]Gas PoweredFantasyWar between demigodsWINRPG characteristics.
2009East India Company[103]NitroHistoricalEra of colonizationWINAlso features a strategic campaign layer.
2009Empire: Total WarThe Creative AssemblyHistoricalVariousWINFeatures a turn-based strategic layer and a real-time tactical layer.[104]
2009Ironclads: High SeasTotem GamesHistoricalAmerican Civil WarWINA naval tactical simulator set in the American Civil War.[105]
2009King Arthur: The Role-playing WargameNeocoreFantasyBritanniaWINRPG characteristics. Battles are described as "real-time tactical fights on unique battlemaps."[106] Features a turn-based strategic layer as well.
2009Men of War[107][108]Best WayHistoricalWorld War IIWINSequel to Faces of War.
2009Order of WarWargamingHistoricalWorld War IIWIN
2009Officers3A GamesHistoricalWorld War IIWIN
2009Stormrise[109]The Creative AssemblyFuturisticPS3, WIN, X360
2009Strength & Honour 2MagitechHistoricalAncient historyWINSequel to Strength & Honour. Features a turn-based strategic layer and real-time tactical layer, much like the Total War series.[110]
2009Takeda 3MagitechHistoricalFeudal JapanWINSequel to Takeda 2. Features a turn-based strategic layer and real-time tactical layer.[111]
2009Theatre of War II: Africa 1943[82][112] (a.k.a. Theatre of War 2: Kursk 1943)1CHistoricalWorld War IIWINSequel to Theatre of War.
2009World in Conflict: Soviet Assault[113][114]MassiveHistoricalCold War eraWINExpansion to World in Conflict.
2010Achtung Panzer: Kharkov 1943ParadoxHistoricalWorld War IIWINFeatures a turn-based strategy mode and a real-time tactical mode.[115]
2010Great Battles MedievalSlitherineHistoricalMedieval EuropeWIN, PS2, X360
2010HistWar: Les Grognards[116]
(FR wiki)
HistWar.comHistoricalNapoleonic WarsWINFeatures an "innovative command system" at the Grand Tactical, Tactical and Regimental levels.[116]
2010Napoleon: Total WarThe Creative AssemblyHistoricalNapoleonic WarsWINSequel to Empire: Total War. Features a turn-based strategic layer and a real-time tactical layer.
2010R.U.S.E.Eugen SystemsHistoricalWorld War IIWIN
2011Cannon Fodder 3Game Factory Interactive21st century, Sci-fiEarth, Earth's orbit, MoonWINSequel to Cannon Fodder 2. First instalment to have 3D GFX & destructible environments.
2011Men of War: Assault SquadDigitalmindsoftHistoricalWorld War IIWIN
2011Total War: Shogun 2The Creative AssemblyHistoricalFeudal JapanWIN, OSXSequel to Shogun: Total War. Features a turn-based strategic layer and a real-time tactical layer.
2011Under Siege[117]SeedFantasyPS3
2012Carrier Command: Gaea MissionBohemia InteractiveSci-fiWINReal-time tactics with vehicle simulation.
2012Jagged Alliance: Back in ActionCoreplayModernSouth AmericaWINRemake of Jagged Alliance 2.
2012King Arthur II: The Role-playing WargameNeocore GamesFantasyBritanniaWINSequel to King Arthur: The Role-playing Wargame.
2012Wargame: European EscalationEugen SystemsModernCold WarWIN
2012The Bluecoats: North vs SouthLittle Worlds Studio SARL
(FR wiki)
HistoricalAmerican Civil WarWIN, OSX, IOS, AND, PS3, X360One of multi remakes of innovative North and South (1989). Delisted in 2023.
2013Total War: Rome IIThe Creative AssemblyHistoricalImperial RomeWIN, OSXSequel to Rome: Total War. Features a turn-based strategic layer and a real-time tactical layer.
2013Wargame: AirLand BattleEugen SystemsModernCold WarWINSequel to Wargame: European Escalation.
2014Door KickersKillHouse GamesModernUrbanWIN, IOS, AND, SWITCH
2014Men of War: Assault Squad 2DigitalmindsoftHistoricalWorld War IIWINSequel to Men of War: Assault Squad.
2014Ultimate General: GettysburgGame-LabsHistoricalAmerican Civil WarWIN
2014Wargame: Red DragonEugen SystemsHistoricalCold WarWIN, OSX, LINSequel to Wargame: AirLand Battle.
2015Act of AggressionEugen SystemsContemporary, Sci-fiWINSequel to Act of War: Direct Action.
2015Breach & Clear: DeadlineMighty Rabbit Studios, Gun InteractiveZombie apocalypseCityWIN, OSX, LIN, PS4, XOneSequel to 2013 TBS, Breach & Clear.
2015Mechs & Mercs: Black TalonsCamel 101Sci-fiPlanetary systemWINHas mechs & infantry.
2015Satellite Reign5 Lives StudiosFuturisticCyberpunkWIN, OSX, LINSpiritual successor to the Syndicate series.
2015There Came an EchoIridium StudiosFuturistic, Sci-fiUnited StatesWIN, PS4Sequel to Before the Echo. Unique & optional voice control scheme.
2015Total War: AttilaThe Creative AssemblyHistoricalImperial RomeWIN, OSX, LINSequel to Total War: Rome II. Features a turn-based strategic layer and a real-time tactical layer.
2016Battlefleet Gothic: ArmadaTindalos InteractiveFuturisticWarhammer 40,000WIN
2016Bokosuka Wars IIPygmy StudioFantasyHigh fantasyPS4, XOne, NXTactical role-playing game,
Reverse tower defense. New major features but with virtually same graphics of original 1983 & 1984 titles!
2016BrigadorStellar JockeysFuturistic, CyberpunkExoplanetWIN
2016Shadow Tactics: Blades of the ShogunMimimi ProductionsHistoricalFeudal JapanWIN, OSX, LINStealth tactics.
2016Total War: WarhammerThe Creative AssemblyFantasyWarhammerWIN, OSX, LINFeatures a turn-based strategic layer and a real-time tactical layer.
2016We Are the DwarvesWhale Rock GamesFantasyOuter space, ExoplanetsWIN, OSX, LIN, XOne, PS4
2017Blitzkrieg 3NivalHistoricalWorld War IIWIN, OSX, LINSequel to Blitzkrieg 2.
2017Steel Division: Normandy 44Eugen SystemsHistoricalWorld War IIWIN
2017Strain TacticsTouch Dimensions InteractiveFuturisticEarthWIN, AND, IOSHas both traditional RTS control & top down shooter mode.
2017Sudden Strike 4FireglowHistoricalWorld War IIWINSequel to Sudden Strike 3.
2017Syrian WarfareCats Who PlayModern warSyrian civil warWIN
2017Total War: Warhammer IIThe Creative AssemblyFantasyWarhammerWIN, OSX, LINSequel to Total War: Warhammer. Features a turn-based strategic layer and a real-time tactical layer.
2017Ultimate General: Civil WarGame-LabsHistoricalAmerican Civil WarWINSequel to Ultimate General: Gettysburg.
2018Armored Brigade (video game)Juha KellokoskiHistoricalVariousWINFreeware tactical wargame, focusing on realism and playability.
2018Bad NorthPlausible ConceptHistoricalViking AgeWIN, Switch, PS4, XOne, IOS, AND
2018Call to ArmsDigitalmindsoftModernEarthWIN
2018DeadholdDark Quarry GamesFantasticalNorse mythologyWIN, OSX, LINNo longer playable as servers closed down due to low sales.[118]
2018Total War Saga: Thrones of BritanniaThe Creative AssemblyHistoricalBritish IslesWIN, MAC, LINFeatures a turn-based strategic layer and a real-time tactical layer.
2019Battlefleet Gothic: Armada 2Tindalos InteractiveFuturisticWarhammer 40,000WINSequel to Battlefleet Gothic: Armada.
2019Steel Division 2 Eugen SystemsHistoricalWorld War IIWINSequel to Steel Division: Normandy 44.
2019Total War: Three KingdomsThe Creative AssemblyHistoricalThree KingdomsWIN, OSX, LINFeatures a turn-based strategic layer and a real-time tactical layer.
2020Desperados III[119]Mimimi ProductionsHistoricalWild WestWIN, MAC, LIN, PS4, XOne, XSX/SStealth tactics. Prequel to Desperados: Wanted Dead or Alive.
2020Dog DutyZanardi and LizaModern, Sci-fiIsland chainWIN, LIN, OSX, NX, PS4, XOneRetro pixelated 3D graphics & visual tone somewhat like the Cannon Fodder series & General Chaos.
2020Nordic WarriorsMashMashu StudiosFantasticalNorse mythologyWIN
2020Partisans 1941Alter GamesHistoricalWorld War IIWINStealth tactics.
2020The Bluecoats: North & SouthAppeal StudiosHistoricalAmerican Civil WarWIN, OSX, PS4, XOne, NXOne of multi remakes of innovative North and South (1989), with 3D GFX & FPS action. Similar to the Total War series.
2020Total War Saga: TroyThe Creative AssemblyHistoricalBronze AgeWIN, OSX, LINFeatures a turn-based strategic layer and a real-time tactical layer.
2021Call to Arms - Gates of Hell: OstfrontBarbedwire Studios, DigitalmindsoftHistoricalWorld War IIWINDifferent setting to main game's modern setting.
2021Edge of GalaxyKinderrilSci-fiOuter spaceWIN3D graphics on 2D plane. Similar to space part of Space Rangers.
2021War MongrelsDestructive CreationsHistoricalWorld War IIWIN, PS4, XOne, PS5, XSX/S
2022Chromosome Evil16 BIT NIGHTSLovecraft, Sci-fiEarth, UnderworldWIN
2022Gray ZoneEastWorksFuturistic, sci-fiOuter space, ExoplanetsWINStealth tactics.
2022Roma InvictaPuntigamesHistoricalGaulWIN, OSX, LINFeatures a turn-based strategic layer and real-time tactical layer. Similar to North and South (1989) and Total War series.
2022SPECWAR TacticsApplesauce DevModernFictional countryWIN, LIN, OSX
2022Total War: Warhammer IIIThe Creative AssemblyFantasyWarhammerWIN, OSX, LINSequel to Total War: Warhammer II. Features a turn-based strategic layer and a real-time tactical layer.
2022WARNOEugen SystemsHistorical, Alternate HistoryWestern EuropeWINSpiritual successor to the Wargame series.
2023Aliens: Dark DescentTindalos InteractiveFuturisticAlien universeWIN, PS4, PS5, XOne, XSX/S
2023Shadow Gambit: The Cursed CrewMimimi GamesFantasyGolden Age of PiracyWIN, PS5, XSX/SStealth tactics.
2024Stargate: TimekeepersSlitherine SoftwareSci-fiStargate universeWINStealth tactics.
2024Men of War IIBest WayHistoricalWorld War IIWIN, LINSequel to Men of War.

See also

References

  1. Powell, Chris (October 12, 2006). "Syndicate EA Replay video revealed". Joystiq. Archived from the original on April 3, 2009. Retrieved 2010-02-02. If you had any questions about Syndicate, this video will show you pretty much everything and then some. The game combines several different genres like real-time tactics, shooting and simulator into something that was pretty ahead of its time when it was released.
  2. de Matos, Xav (June 26, 2009). "Syndicate creator skeptical of a series revival". Joystiq. Retrieved 2010-02-02. According to Cooper, Electronic Arts has attempted to revisit the real-time tactics title many times in the past, citing memories of failed prototypes brought to his attention. However, Cooper fears EA won't be able to capture what made the original so popular: 'The essence of the game was killing people - and that was it,' Cooper said. 'If I have to kill everyone, I will. That to me was the essence of the gameplay.'
  3. 1 2 3 4 5 6 Walker, Mark (February 2002). "Strategy Gaming: Part II". GameSpy. Archived from the original on 2008-06-26. Retrieved 2007-10-28.
  4. "Lords of Magic: Special Edition". UGO.com. Archived from the original on 2010-05-04. Retrieved 2010-02-28. Building on the dramatic features that made the award winning Lords series a breakthrough in strategy gaming, Lords of Magic integrates turn-based exploration and resource management with real-time, tactical combat.
  5. Wojnarowicz, Jakub (July 2, 2000). "Shogun: Total War Review". FiringSquad. Retrieved 2010-02-28. Shogun: Total War has to be one of the first big-ticket historical wargames to come at us in a long time. It's been close to half a decade since the classic SSI Panzer General games broke through into the mainstream. Heck, it's been several years since a popular real-time tactical game gained strong popularity (Myth.)
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  9. 1 2 3 4 Bailey, Kat (August 24, 2009). "Pyro Studios Planning New 'Commandos' Game". 1up.com. Retrieved 2010-02-02. Commandos is a real-time tactics series that follows a fictional group of British Commandos. The first entry was released in 1998, and the series was successful enough that it received several sequels.
  10. Colayco, Bob (December 20, 1998). "Myth II: Soulblighter Review". FiringSquad. Retrieved 2010-02-16. Myth 2 gets lumped in with many others as a Real Time Strategy game, but it could perhaps be better described as a Real Time Tactical game. The reason for that is because you deal with the game in a strictly tactical manner. There's no "magic mineral" or other resource to harvest/manage and no economy, expansion, or troop pumping to worry about. In general, the troops you start out with are all you get, so a huge premium is placed on efficiency and keeping your troops alive. In some single player missions you'll receive reinforcements but on multiplayer missions, what you see is what you get.
  11. Wolpaw, Erik (December 16, 1999). "Abomination Review". GameSpot. Retrieved 2010-02-15. Pedigree and hype aside, Abomination has more in common with Bullfrog's acclaimed action-strategy hybrid Syndicate than it does with X-COM. Abomination's a real-time tactical action game with very little underlying strategy
  12. Durham, Joel. "Abomination - overview". Allgame. Retrieved 2010-02-16. You're in charge of the Nemesis team in this real-time, tactical combat game. Heavily influenced by the X-COM series, it requires both strategic and tactical expertise to win.
  13. Colayco, Bob (February 13, 1999). "Close Combat III Review". FiringSquad. Retrieved 2010-02-28. Since the Close Combat engine is a real time tactical simulator, it was perfect for recreating the numerous sub battles of those two operations.
  14. IGN Staff (July 13, 1999). "Fighting Steel - PC Review at IGN". IGN. Archived from the original on April 9, 2002. Retrieved 2010-02-16. Fighting Steel is a 3D, real-time, tactical naval wargame that focuses on surface combat in the years 1939–1942. You can take command of the ships of the Royal Navy, the German Kriegsmarine, the United States Navy or the Imperial Japanese Navy.
  15. "Hatfields & MCcoy's". GameZone. Archived from the original on 2008-12-30. Retrieved 2010-02-02. 'Hatfields & McCoys' is a light hearted real-time tactics (RTT) style comedy shooter from Lupine Games. H&M is very loosely based on the famous American feud done in a cartoon style, bridging a gap between yesteryear's arcade games and the RTTs of today.
  16. 1 2 Ryan, Michael E. (November 3, 1999). "Shadow Company: Left For Dead Review". GameSpot. Retrieved 2010-02-16. In fact, this real-time tactical combat game from Ubi Soft and Sinister Games falls into the dreaded category of games that aren't but should have been... you guessed it - great. ... Much like the Jagged Alliance games from Sirtech, Shadow Company puts you in command of a small squad of mercenaries.
  17. 1 2 3 4 5 "The State of the RTS". IGN. 7 April 2006. Archived from the original on January 3, 2013. Retrieved 14 September 2006.
  18. Kasavin, Greg (June 15, 2000). "Ground Control Review". GameSpot. Retrieved 2010-02-15. Swedish developer Massive Entertainment's Ground Control is a 3D real-time tactical combat game that puts you in command of squads of high-tech military vehicles and powerful infantry squads.
  19. 1 2 Chin, Elliott (August 27, 2002). "Medieval: Total War Review". GameSpot. Retrieved 2010-02-15. Medieval: Total War, like its predecessor, Shogun, is both a turn-based strategy game and a real-time tactical combat game featuring massive armies containing hundreds or even thousands of troops.
  20. Zakszewski, Joe. "Starship Troopers". Strategy Gaming Online. Archived from the original on 2009-05-19. Retrieved 2010-02-17. In a nutshell, ST is a 3D, real time tactical game based on the movie (and very loosely, the Book) of the same name, pitting the Terran Mobile Infantry (MI), against the pseudo-arachnid bugs.
  21. Zakszewski, Joe. "Reviews: Starship Troopers". Strategy Gaming Online. Archived from the original on 2010-11-30. Retrieved 2010-02-28. In a nutshell, ST is a 3D, real time tactical game based on the movie (and very loosely, the Book) of the same name, pitting the Terran Mobile Infantry (MI), against the pseudo-arachnid bugs.
  22. "Sudden Strike". GameZone. Archived from the original on 2010-03-12. Retrieved 2010-02-17. Sudden Strike, a real-time tactical war game set in World War II Europe. Already released to the European market, the game has been highly praised for its historical accuracy and level of realism.
  23. 1 2 Suciu, Peter (September 9, 2004). "Axis & Allies". GameSpy. Retrieved 2010-02-28. While A&A will be a true RTS, rather than the real-time tactical gameplay along the lines of Blitzkrieg or Sudden Strike, the game should rely on a lot of actual military doctrine, including battlefield command organization and supply lines.
  24. "MECHCOMMANDER 2 GOES GOLD". GameZone. July 2, 2001. Retrieved 2010-02-16. Microsoft today announced that MechCommander 2, the highly anticipated real-time tactical game of mechanized combat, has gone gold and is expected to hit store shelves in mid-July. MechCommander 2 offers players a real-time game of power, combat, and treachery set in the BattleTech universe. Players must use their strategic knowledge and tactical skills to change the balance of power in a region of space known as the Chaos March.
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  28. Beers, Craig (December 12, 2001). "SWINE Review". GameSpot. Retrieved 2010-02-15. S.W.I.N.E. is actually a real-time tactical combat game that pits the war machines of the peaceful rabbits against those of the militaristic pigs.
  29. "Strategy First Signs Publishing Agreement for G.I. Combat". GameZone. March 25, 2002. Retrieved 2010-02-15. 'We are very excited to work with Freedom Games,' said Don McFatridge, President of Strategy First. 'I've always been a big fan of the Close Combat series and I see this as a great opportunity to publish a truly innovative new entry into historical real-time tactical combat games. G.I. Combat is a welcome addition to the genre and we look forward to its release later this Summer.'
  30. "G.I. Combat Preview". The Wargamer. July 1, 2002. Archived from the original on June 16, 2010. Retrieved 2010-02-15. Still, I found enough intriguing teasers in G.I. Combat to let readers know that it appears to have some pleasant features in store for gamers who enjoy World War II era small unit wargames, and may have the right stuff for those wargamers who enjoy Real Time Tactical games.
  31. Kasavin, Greg (June 4, 2002). "Lost Kingdoms Review". GameSpot. Retrieved 2010-02-15. The first RPG for Nintendo's newest system, Lost Kingdoms is an original game that features fast-paced real-time tactical battles and not much in the way of traditional role-playing elements. ... Actually, it's more of a tactical action game than a true RPG.
  32. Suciu, Peter (September 2, 2002). "Medieval: Total War". GameSpy. Retrieved 2010-02-16. There have been many games that have attempted to successfully merge grand strategic campaigns with a real-time tactical battle interface, but many of the results are best forgotten -- should we mention Braveheart or Legion? One game that stood out, however, was Shogun: Total War from developers The Creative Assembly.
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  63. "DropTeam". GameZone. Archived from the original on 2009-01-04. Retrieved 2010-02-16. DropTeam is a multiplayer capable, real-time, tactical simulation of armored ground combat in the far future. You'll battle for control of objectives on a broad variety of planets ranging from verdant Earth-like worlds to desolate, radioactive wastelands.
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  71. Wojnarowicz, Jakub (May 12, 2006). "E3 2006 Impressions Part 1". FiringSquad. Retrieved 2010-02-16. Star Trek Legacy is Mad Doc and Bethesda's PC and Xbox 360 project with the newly-acquired Star Trek license. It is a fully real-time tactical strategy game, pitting the player in a 15-hour linear campaign to guide the Federation to security.
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  73. Adams, Dan (March 13, 2006). "Sword of the Stars Interview". IGN. Archived from the original on March 16, 2006. Retrieved 2010-02-15. It's a space based strategy 4X game that mixes in real-time tactical gameplay for military encounters.
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  75. 1 2 Rausch, Allen (September 10, 2008). "Warhammer: Mark of Chaos -- Battle March". GameSpy. Retrieved 2010-02-02. In 2006 Namco Bandai made a decent attempt to feed that need with Warhammer: Mark of Chaos, a "real-time tactics" game of strategic combat that did a passable job of bringing much (though not all) of the table-top feel to the PC screen. Now in 2008 comes Battle March, a solid expansion pack that adds a few nice touches but doesn't take the opportunity to improve a good but unremarkable strategy game.
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  77. "Apeiron on 7.62 & Brigade E5". Tacticular Cancer. 2007-02-16. Retrieved 2007-10-27.
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  79. "Close Combat - Modern Tactics Now Available!". GameZone. November 15, 2007. Retrieved 2010-02-15. Hop into that Abrams and fire up the engine, the classic real time tactical series just went modern!
  80. "KE:Tactics 1.4 released!". Game Tunnel. 2007-08-22. Archived from the original on February 10, 2009. Retrieved 2007-10-27.
  81. "SOCOM: U.S. Navy SEALs Tactical Strike". GameRankings. Retrieved 2010-02-16. Take control of an entire SEAL team and engage in real-time tactical combat, where you evaluate each situation, determine a plan of action, and then execute on your command.
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  83. O'Hagan, Steve (May 23, 2007). "Theatre of War Review". Computer and Video Games. Retrieved 2010-02-15. There's still enough goodness if you crave some proper real-time tactics to have a punt. But if you're less sure, you'd better bide your time and hope they slap on a man-sized patch soon.
  84. Randolph Ramsey (2007-04-16). "Interview with Nicklas Cederstrom". GameSpot. Retrieved 2007-09-19.
  85. Ocampo, Jason (November 9, 2006). "World in Conflict Updated Multiplayer Hands-On". GameSpot. Retrieved 2010-02-15. We check out some of the intense multiplayer gameplay in this real-time tactical combat game that is set during the Cold War.
  86. Fahey, Mike (July 26, 2010). "A Visual Guide To Real-Time Strategy". Kotaku. Retrieved 2010-11-17.
  87. "PC Game Preview: Close Combat: Wacht am Rhein Preview". The Wargamer. September 10, 2008. Archived from the original on February 10, 2010. Retrieved 2010-02-28. Focusing primarily on US and German forces, this real-time tactical game has been heavily modified from the original Close Combat IV and V games.
  88. Elliot, Phil (March 8, 2007). "Field Ops Updated Hands-On". GameSpot. Retrieved 2008-08-06.
  89. 1 2 "PC Game Review: Mosby's Confederacy". The Wargamer. January 6, 2009. Retrieved 2010-02-16. Mosby's Confederacy is a turn-based strategy game and real-time tactical game. Success in the tactical game is translated to the turn-based game in the form of Reputation points, which can be expended to improve the infrastructure of surrounding towns on the strategic map.
  90. "Mosby's Confederacy". Metacritic. Retrieved 2010-02-16. ... you are charged not with leading vast armies into battle, but with commanding small bands of skirmishers, scouts and guerilla fighters on opportunistic missions to scout, ambush, steal supplies and harass a larger and better armed force of Union soldiers, in this game of turn based strategy and real time tactical combat for the PC.
  91. "The PAX 10: Project Aftermath". G4tv. August 29, 2008. Retrieved 2010-02-28. We wanted to make an action-packed RTS game with more focus on combat and less on resource gathering, to make it more immediate, with shorter mission times to encourage replays for the high scores tables. I guess Real-time tactical is a closer fit than RTS. Looking back, we always liked squad based games like Syndicate, so I guess the 4 heroes comes from games like that.
  92. "PC Game Review: Sango 2". The Wargamer. July 23, 2009. Archived from the original on February 9, 2010. Retrieved 2010-02-28. As in Takeda 3 there are two games in Sango 2: a turn-based strategic campaign (called World Mode) and a real-time tactical mode (called Battle Mode).
  93. Butts, Steve (February 15, 2008). "Sins of a Solar Empire Review". IGN. Archived from the original on February 20, 2008. Retrieved 2010-02-16. Empire at War, Hegemonia, Sword of the Stars and even the venerable Imperium Galactica II, have each taken small steps towards creating the full-on, seamless union of an empire building game with real-time tactical combat, but they all tended to fall short in some major areas. ... Thankfully, the gang at Ironclad Games decided to show everyone how it should be done.
  94. "Tom Clancy's EndWar". GamePro. Archived from the original on 2008-10-08. Retrieved 2010-02-02.
  95. 1 2 Nguyen, Thierry (June 15, 2007). "Universe at War Interview". GameSpy. Retrieved 2010-02-17. UaW is a real-time tactical / strategy game set here on Earth in the year 2012. Humans find out they're not alone in the universe, and that's not really good news for them. Earth becomes the catalyst for a massive war brewing across the entire galaxy, and the humans are caught in the middle. ... We have a similar setup in UaW, where there is a global strategic layer that sits overtop the tactical maps that you battle for control of across most of Earth's continents.
  96. "Valkyria Chronicles Review HD". GameTrailers. 25 November 2008. Retrieved 26 November 2008.In the video review the game Valkyria Chronicles was describes as "combining elements of strategy, RPG and real-time tactics games."
  97. "Windchaser: New Real-time Tactical Game Announced by Anaconda". dtp entertainment AG. March 9, 2007. Retrieved 2010-02-15.
  98. Todd, Brett (April 4, 2008). "XIII Century: Death or Glory Review". GameSpot. Retrieved 2010-02-16. Attention to battlefield detail and smart AI make XIII Century a serious real-time tactical challenge.
  99. 1 2 "PC Game Preview: Armada 2526". The Wargamer. November 5, 2009. Retrieved 2010-02-14. The combination of turn-based strategy and real-time tactical combat make it iconic. Comparisons to the Total War series should not be undertaken lightly. ... Armada 2526 boasts a turn-based strategy game on top of a real-time tactical game, but beyond that the differences become stark. ... Players who enjoy the combination of turn-based strategy and real-time tactics are going to want to keep an eye on Armada 2526 – and if you've been waiting for the Total War series to hit the sci-fi genre Armada 2526 may be your ticket to the stars.
  100. "Developer Feature: Close Combat - The Longest Day". The Wargamer. April 26, 2009. Retrieved 2010-02-17. Now in this classic top-down real-time tactical simulation, players can take command of either US or German forces and choose to command the forces of the Allied Expeditionary Force or German forces to either successfully execute the world's largest invasion to liberate Europe from Nazi occupation or defend Hitler's Atlantic Wall.
  101. "Demigod Developer Diary #2". RPGVault. December 1, 2008. Archived from the original on February 6, 2009. Retrieved 2010-02-16. Aimed at the first quarter of 2009, it's described as real-time tactical strategy with extensive role-playing elements.
  102. "Hands-On Demigod". UGO.com. September 10, 2008. Archived from the original on June 15, 2011. Retrieved 2010-02-28. We've heard a number of people refer to the burgeoning genre as Real Time Tactical (RTT). Unlike most traditional RTS games, Demigod forgoes the trappings of building construction and unit management to allow the player to focus on the action at hand. The result is a streamlined, fast-paced, action-oriented experience that forces players to make quick decisions to respond to the situation at hand.
  103. "East India Company for PC Reviews". Metacritic. Retrieved 2010-02-16. When hostile fleets engage each other, the spectacular naval battles are fought on a real-time tactical level.
  104. Onyett, Charles (December 18, 2008). "Empire: Total War Hands-On". IGN. Archived from the original on December 21, 2008. Retrieved 2010-02-16. Since 2000's Shogun: Total War CA has been busy tweaking and refining its formula of Civilization-style overworld map management with large-scale real-time tactical battles. Whereas before the fights were mostly on land, this time around players have the option to engage in fully controllable tactical skirmishes between fleets instead of abstracted conflicts.
  105. "PC Game Review: Ironclads High Seas". The Wargamer. October 19, 2009. Retrieved 2010-02-28. A great irony is that the only company making American Civil War tactical naval games is Russian. ... In terms of tactical combat, this game compares favorably with the Distant Guns series. Hopefully, the system will be expanded to other mid-19th century navies.
  106. McLean, Gary (December 16, 2008). "King Arthur Screenshots, Q&A". Voodoo Extreme. Archived from the original on December 21, 2008. Retrieved 2010-02-16. The battles are real-time tactical fights on unique battlemaps (currently there are more than 65 unique terrains available). You move with their heroes (who lead armies) on the turn based Campaign map. When they are engaged in combat (like meeting other armies on the Campaign Map or the outcome of a given quest leads to battle) then the real time battle begins.
  107. Breckon, Nick (February 17, 2009). "Men of War Demo Released". Shacknews. Retrieved 2010-02-16. A demo for Digitalmindsoft's World War II real-time tactical title Men of War was released today. The demo contains the first level of the game, providing a look at the title's various systems.
  108. "PC Game Review: Men of War Reviewed". The Wargamer. March 26, 2009. Archived from the original on February 10, 2010. Retrieved 2010-02-16. So what is this formula? Men of War, like Faces of War and Soldiers before it, is a real-time tactical World War II game. Players are asked to take control of a few squads of soldiers and complete varied objectives across fully-destructible maps set in different theaters of the Second World War.
  109. Kolan, Nick (January 6, 2009). "Stormrise: The Console RTS Comes of Age". IGN. Retrieved 2010-02-17. Lately, however, there has been a positive trend with the console RTS, or perhaps more accurately, RTT or real-time tactical games. Developers have discovered that simplified gameplay can lessen the impact of the less-precise control schemes, so by removing base-building and resource management, and putting a much heavier focus on combat, the game becomes much more playable. ... Enter Stormrise – The Creative Assembly's (CA) latest project.
  110. "PC Game Review: Strength And Honour 2". The Wargamer. January 12, 2010. Retrieved 2010-02-17. Strength & Honour 2 has a turn-based strategic campaign (called World Mode and Palace Mode) and a real-time tactical mode (called Battle Mode).
  111. "PC Game Review: Takeda 3". The Wargamer. April 17, 2009. Retrieved 2010-02-28. Takeda 3 continues the trend of giving players two games for the price of one: a turn-based strategic campaign (called World Mode) and a real-time tactical mode (called Battle Mode). The turn-based map is a detailed 2D map of Honshu (the main Island of Japan) and the only movements the player sees are clouds passing by, which is a nice touch.
  112. "Theater of War 2". GameDaily. Retrieved 2010-02-16. Theatre of War 2: Kursk 1943, the historically accurate and detailed real-time tactical war game, welcomes military history fans to the battle which gave the Red Army the strategic initiative for the rest of the war.
  113. Yin-Poole, Wesley (March 3, 2009). "WiC Soviet Assault Hands-on Preview". VideoGamer.com. Retrieved 2010-02-02. WiC, which has been described by some fans as a real-time tactics game as opposed to a real-time strategy game on account of a distinct lack of base-building, resource gathering and tech trees, took the Cold War as its foundation and extrapolated based on a fictional "what if?" scenario.
  114. Yin-Poole, Wesley (March 19, 2009). "WiC Soviet Assault Review". VideoGamer.com. Retrieved 2010-02-02. WiC might be better described as a 'real-time tactics' game. For those new to the explosive party, allow us to bring you up to speed. In WiC you rarely control more than 10 or so units at any one time. ... There's no harvesting Tiberium for resources or scrambling up a tech tree in order to get a hero unit out. Instead, the player is given a number of resource points with which to buy units and deploy them in ever changing drop zones dotted across the battlefield...
  115. Rossignol, Jim (January 19, 2010). "Achtung Panzer!". Rock, Paper, Shotgun. Retrieved 2010-02-28. You'll play as either German or Russian forces, and it's got a bit of the Total War thing going on, with a turn-based strategic mode, and a real-time tactical combat mode on the ground.
  116. 1 2 "Screenshots Feature: HistWar: Les Grognards". The Wargamer. August 18, 2005. Archived from the original on August 26, 2011. Retrieved 2010-02-28. Les Grognards is a 3D, real-time tactical and strategic game in which players issue orders at multiple levels of command. At the outset of a battle, players issue a simple set of commands at the Grand Tactical, Tactical, or Regimental AI levels, which controls everything from the movement of regiments to managing divisional reserves to ordering the general movements or strategies of entire corps.
  117. Hatfield, Daemon (June 10, 2009). "PSN Under Siege". IGN. Retrieved 2010-02-02. Developer Seed Studios is prepping a "real-time tactics" game for the PlayStation Network called Under Siege. ... Under Siege ditches the resource management to focus on combat.
  118. "Steam :: Deadhold :: The Status of Deadhold - Post Mortem". steamcommunity.com. 2018-01-11. Retrieved 2020-06-11.
  119. Purchese, Robert (August 21, 2018). "Tactical Wild West series Desperados returns in 2019". Eurogamer. Retrieved August 21, 2018.
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