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Third-person shooter (TPS) is a genre of 3D action video game in which the player character is visible on-screen, and the gameplay consists primarily of shooting.
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References
- 1 2 "Hardcore Gaming 101: Cabal / Blood Bros".
- 1 2 Voorhees, Gerald A.; Call, Joshua; Whitlock, Katie (2015). Guns, Grenades, and Grunts: First-Person Shooter Games. Bloomsbury. ISBN 978-1-4411-9144-1.
Some of the earliest video games, such as the mainframe game Spacewar! (1962) and commercial games based on it like Galaxy Game (1971) and Computer Space (1971) also involved shooting . . . [T]hese games featured shooting from a third-person perspective.
- ↑ Cao, Ann (20 December 2022). "Tencent expands global footprint by taking stake in Korean studio Shift Up, creator of hit game Goddess of Victory: Nikke". South China Morning Post. Shanghai. Archived from the original on 19 December 2022. Retrieved 2 January 2022.
- ↑ Stanton, Rich (2015). A Brief History Of Video Games: From Atari to Xbox One. Little, Brown Book Group, Hachette Book Group. p. 114. ISBN 978-1-4721-1881-3.
Radar Scope owed much to the popularity of Space Invaders and Galaxian, but nevertheless felt original thanks to its 3D third-person perspective.
- ↑ Jones, Steven E. (2008). The Meaning of Video Games: Gaming and Textual Strategies. Routledge. pp. 83–84. ISBN 978-1-135-90218-6.
Clearly this early third-person shooter [Spacewar] paved the way for the FPS proper.
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