Coach K College Basketball | |
---|---|
Developer(s) | Electronic Arts |
Publisher(s) | EA Sports[1] |
Composer(s) | Jeff van Dyck |
Platform(s) | Genesis |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Coach K College Basketball is the first college basketball video game developed by EA Sports spun off from their NBA Live engine. Coach K College Basketball was released in 1995 for Sega Genesis.[2]
Gameplay
Coach K College Basketball is the only EA college basketball game to be produced for the Genesis. Endorsed by Duke head basketball coach Mike Krzyzewski, the game features 32 officially licensed teams in addition to eight classic teams. Among the 32 teams were Arizona, UCLA, Arkansas, UMass, Temple, Kentucky, Syracuse, and Kansas. The gameplay has received much criticism.
Reception
GamePro commented in their review that "With seven trips to the tournament semifinals under his belt, Krzyzweski knows his stuff, and so does EA Sports - this game takes Dick Vitale's College Hoops to the hole", citing the numerous options, customizable rules, realistic-styled sprites, and strong voice effects.[3] The two sports reviewers of Electronic Gaming Monthly gave it scores of 8 out of 10 and 7 out of 10, praising the wide selection of teams, the multiplayer mode, and the use of plays and animations from the NBA Live engine.[4]
Next Generation reviewed the Genesis version of the game, rating it four stars out of five, and stated that "this game is easily the best attempt yet at capturing this excitement of March Madness."[5]
References
- 1 2 Coach K College Basketball at GameFAQs
- ↑ Coach K College Basketball at MobyGames
- ↑ "Coach K and EA Sports Rank Number One". GamePro. No. 69. IDG. April 1995. p. 96.
- ↑ "Team EGM: Coach K College Basketball (Genesis) by Electronic Arts". Electronic Gaming Monthly. No. 68. Ziff Davis. March 1995. p. 102.
- ↑ "Finals". Next Generation. No. 5. Imagine Media. May 1995. p. 100.