Cyclemania | |
---|---|
Developer(s) | Compro Games |
Publisher(s) | Accolade |
Designer(s) | Ronnie Yaron |
Platform(s) | MS-DOS |
Release | 1994 |
Genre(s) | Racing |
Mode(s) | Single-player |
Cyclemania is a motorcycle racing video game developed by Israeli studio Compro Games and published by Accolade in 1994 for MS-DOS.
Gameplay
Each of the game's five race tracks uses digitized full motion video footage of Israeli public roads. The game graphics are split between a third-person view of the player character's motorcycle shot from behind and a lower window displaying its instrument panel.
The player must compete with other motorcyclists to be the first to cross the finish line while dodging a variety of roadway obstacles including cows, horses, slow moving cars, and oil spills.[1]
Reception
Computer Gaming World awarded the game three out of five stars. The magazine commended the game's effective use of animation and sound and its novel use of actual video footage, but criticized its lack of a replay value. It wrote that "for a quick thrill, it excels" but also stated that the game is "not a simulation and not the greatest action game, and so may not rev the engines of some gamers."[1]
References
- 1 2 Goble, Gordon (January 1995). "Lean Down On Your Steel Knees and Play". Computer Gaming World. No. 126. Ziff-Davis. pp. 161–164.
External links
- Cyclemania at MobyGames
- Cyclemania at Giant Bomb
- Cyclemania at IGDB.com