ExploreLearning is a Charlottesville, Virginia-based company which operates a large library of interactive online simulations for mathematics and science education in grades 312 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization.[1] ExploreLearning is a business unit of Cambium Learning Group.[2]

Products

Gizmos

"Gizmos" are a collection of online interactive simulations that are operated by ExploreLearning.[3] The simulations are centered on science education and mathematics.[4][5]

These simulations have been recognized with many educational awards.[6] The Gizmos earned finalist honors from the Software and Information Industry Association.[7] They have been the subject of numerous scholarly studies of educational technology.[8][9][10][11]

Reflex

Reflex is an adaptive, game-based solution for assessing and developing math fact fluency in grade 2-8 students. Reflex has been recognized with many educational awards, including the "Best K-12 Instructional Solution" Codie award from the Software and Information Industry Association.[12]

References

  1. "2012 CODiE Award Finalist listing for Best K-12 Instructional Solution". Archived from the original on 2012-04-15. Retrieved 2012-04-27.
  2. Cambium Learning Group Inc (2019-07-11). "Cambium Learning Partners with Clever Across Four Business Units". GlobeNewswire News Room (Press release). Retrieved 2022-10-20.
  3. "Explorelearning Gizmos - Powerful Web Based Simulations for Math and Science, Grades 3-12". LHRIC. Archived from the original on October 15, 2012. Retrieved October 24, 2012.
  4. "Learning with Gizmos!". Tech 4 Mathed. July 19, 2011. Retrieved October 24, 2012.
  5. "Company Overview of ExploreLearning, Inc". Business Week. Archived from the original on February 18, 2009. Retrieved October 24, 2012.
  6. "Awards of Excellence Winners 2008". Tech Learning. January 3, 2009. Archived from the original on February 12, 2009. Retrieved October 24, 2012.
  7. "ExploreLearning Gizmos Earn Finalist Honors in Three Categories from Software & Information Industry Association". PRNewswire. Retrieved October 24, 2012.
  8. http://publish.edu.uwo.ca/george.gadanidis/pdf/applets-Montreal.PDF Archived 2011-07-06 at the Wayback Machine, George Gadanidis, University of Western Ontario
  9. Analysis of Technology in the Classroom–Explorelearning's Gizmos, Kathryn Robles, Michigan State University, July 1, 2008
  10. Sivit, F. (2004). A practical example of Mathematics Teaching using the Internet. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004 (pp. 31883193). Chesapeake, VA: AACE.
  11. Projecting Science and Mathematics, Randy Bell & Joe Garofalo, School Science and Mathematics, Volume 105(1), January 2005
  12. "Winner In Best K-12 instructional Solution". Archived from the original on 2014-03-14. Retrieved 2014-03-14.


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.