Quest Adventure | |
---|---|
Publisher(s) | Hewson Consultants |
Designer(s) | Kim Topley[1] |
Platform(s) | ZX Spectrum |
Release | 1983 |
Genre(s) | Adventure |
Quest Adventure is an adventure video game written by Kim Topley for the ZX Spectrum and published by Hewson Consultants in 1983.[1]
Gameplay
Quest Adventure is a game in which the player must locate a map and an ancient scroll.[2]
Reception
Daniel T Canavan reviewed Quest for Imagine magazine, and stated that "To anyone who enjoys a good adventure, Ouest is highly recommended."[2]
Hewson expected players to be able to solve this game within six months, but 15-year old gamer Frazer Hubbard and his cousin solved Quest Adventure in only six weeks.[3] Hubbard soon joined Crash's team of young reviewers for adventure games, and also helped launch an Adventurer's Help Line.[4]
Reviews
References
- 1 2 "Quest Adventure". Spectrum Computing.
- 1 2 Canavan, Daniel T (October 1984). "Game Reviews". Imagine (review). TSR Hobbies (UK), Ltd. (19): 22.
- ↑ Teenager completed program in record time
- ↑ Adventure Wizard in Help Line
- ↑ "Crash Magazine Issue 01". February 1984.
- ↑ "Games Computing".
- ↑ "Home Computing Weekly Magazine Issue 038".
- ↑ "Sinclair User Magazine Issue 020". November 1983.
External links
- Quest Adventure at MobyGames
- Quest Adventure in the Interactive Fiction Database
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.