Sandwarriors
Developer(s)Astros Productions
Publisher(s)Interplay Entertainment
Platform(s)DOS[1]
Release1997
Genre(s)Action[2]

Sandwarriors is a 1997 video game developed by Astros Productions and published by Interplay Entertainment. The game is a combat/flight sim.[3]

Development

The game was developed by Astros Productions a company founded in 1982.[4] It used an advanced 3D engine called 3D ALITY.[4]

Reception

PC Zone gave the game a score of 7.4 out of 10 stating "It's not a bad game by any means; it simply just doesn't distinguish itself from the pack. As Ron Pickering used to say to the losing team on the programme We Are The Champions, that's just 'hard lines"[6]

References

  1. McKenzie, Grant (November 23, 1997). "The Future is ugly, but so are the enemies". Calgary Herald. p. 33. Archived from the original on June 15, 2022. Retrieved June 16, 2022 via Newspapers.com.
  2. "Sandwarriors Preview". PC Player (in German). June 1997. p. 16. Retrieved June 16, 2022.
  3. Lobay, Lawrence (December 15, 1997). "Software gift ideas for the holidays". Winnipeg Sun. p. 18. Archived from the original on June 15, 2022. Retrieved June 16, 2022 via Newspapers.com.
  4. 1 2 "Astros Productions Limited". astrosproductions.com. Archived from the original on January 17, 1998. Retrieved April 30, 2023.
  5. "Sandwarriors". PC Joker (in German). June 1997. p. 57. Retrieved June 16, 2022.
  6. 1 2 Brooker, Charlie (June 1997). "Sandwarriors Review". PC Zone. p. 89,90. Retrieved June 16, 2022.
  7. Brooker, Charlie (August 13, 2001). "Sandwarriors Review". PC Zone. Archived from the original on January 26, 2009. Retrieved June 16, 2022.
  8. "Sandwarriors". Edge. May 1997. p. 76. Retrieved June 16, 2022.
  9. "Sandwarriors". Power Play Magazine (in German). July 1997. p. 136,137. Retrieved June 16, 2022.
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