Skeleton Warriors | |
---|---|
Developer(s) | Neversoft |
Publisher(s) | Playmates Interactive Entertainment |
Producer(s) | Dave Hoffman David A. Luehmann |
Programmer(s) | Daniel Beenfeldt Kendall Harrison Mike West |
Artist(s) | Brian Schmitt Christopher Ward Eric Pavey |
Writer(s) | Andrew Brown |
Composer(s) | Eric Swanson Jean-Christophe Beck Todd Dennis |
Platform(s) | PlayStation, Saturn |
Release | Saturn PlayStation |
Genre(s) | Platform, beat 'em up |
Mode(s) | Single-player |
Skeleton Warriors is a beat 'em up platform game developed by Neversoft and published by Playmates Interactive Entertainment for the PlayStation and Sega Saturn. It is based on the animated television series of the same name.
Gameplay
Skeleton Warriors uses 2-dimensional side-scrolling gameplay that combines both beat 'em up and platforming elements, along with occasional hovering motorcycle driving levels. The game uses a mix of pre-rendered sprites with polygonal backgrounds, and fully 3D rendered graphics.[1][2][3]
Reception
Next Generation reviewed the Saturn version of the game, rating it three stars out of five, and stated that "in the end, if you simply can't get enough of side-scrolling action games, then you can count on this being one of the best".[1]
Reviews
- GameFan #38 (vol. 4, issue 2) - February 1996
- GamePro - April 1996
- Video Games & Computer Entertainment - March 1996
- Game Revolution - June 6, 2004
- NowGamer - September 1, 1996
- IGN - November 25, 1996
- All Game Guide - 1998
References
- 1 2 "Finals". Next Generation. No. 16. Imagine Media. April 1996. pp. 86, 88.
- ↑ Neversoft Entertainment SW page
- ↑ Playmates Interactive Entertainment, Incorporated page
- ↑ "Skeleton Warriors". 26 November 1996.