Designers | |
---|---|
Publishers | TSR |
Publication | 1982 |
Genres | Science fiction |
Systems | Percentile |
Starspawn of Volturnus is an adventure published by TSR in 1982 for the science fiction role-playing game Star Frontiers.
Contents
In the first module of the "Volturnus Trilogy", SF-0 Crash on Volturnus, the player characters involuntarily arrived on the alien planet Volturnus when their spacecraft crash-landed. At the conclusion of the second module in this series, SF-1 Volturnus, Planet of Mystery, they learned that an invading battle fleet of the mysterious and aggressive aliens called the Sathar[1] would be arriving in two weeks.[2] In this, the final adventure of the trilogy, the humans have only a few days to create an alliance of the four native races of the planet if there is to be any possibility of defeating the Sathar.[3]
Publication history
TSR published the science fiction role-playing game Star Frontiers in 1982, a boxed set that included the game's first adventure, SF-0 Crash on Volturnus. TSR quickly followed this with the release in the same year of two more adventures in the "Volturnus Trilogy", SF-1 Voltrunus, Planet of Mystery, and SF-2 Starspawn of Volturnus, a 32-page book with a cardstock outer folder, written by Mark Acres and Tom Moldvay, with interior art by Jim Holloway, and cover art by Tim Truman.[4]
Reception
Jim Bambra reviewed Starspawn of Volturnus for Imagine magazine, and stated that "Good players are rewarded by a cataclysmic conclusion to the Volturnus trilogy and the potential for some very enjoyable roleplaying. A must for Star Frontiers fans."[3]
References
- ↑ "Star Frontiers". TV Tropes. Retrieved 2021-04-01.
- ↑ "Volturnus, Planet of Mystery". RPGeek. BoardGameGeek LLC. Retrieved 5 February 2021.
- 1 2 Bambra, Jim (June 1983). "Game Reviews". Imagine (review). TSR Hobbies (UK), Ltd. (3): 14.
- ↑ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 315. ISBN 0-87975-653-5.