System Shock Infinite | |
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Developer(s) | xdiesp |
Director(s) | xdiesp |
Artist(s) | Captain LKL |
Composer(s) |
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Engine | Dark Engine |
Platform(s) | |
Release | March 9, 2015 |
Genre(s) | Action role-playing, first-person shooter, survival horror |
Mode(s) | Single-player |
System Shock Infinite is a mod for the 1999 first-person shooter video game System Shock 2. It is an unofficial sequel to System Shock 2 with story elements introduced in BioShock Infinite. The mod adds multiple endings based on the actions, choices, and factions the player chooses. It was developed by xdiesp, and was released in 2015 via Mod DB.[1]
Gameplay
The gameplay is almost the exact same as System Shock 2, however, it adds newer features, such as new weapons,[2] and offers multiple storylines by summoning a "tear in protoreality."[3]
Reception
On Mod DB, the mod has received a 9.4 rating. Alice O'Connor of Rock Paper Shotgun describes the idea and plot of the mod as "very fanfic-y".[1]
References
- 1 2 O'Connor, Alice (2014-06-06). "Time Loops And Tears In SS2 Mod System Shock Infinite". Rock, Paper, Shotgun. Retrieved 2023-01-20.
- ↑ "System Shock Infinite mod, page 1 - Forum - GOG.com". www.gog.com. Retrieved 2023-01-24.
- ↑ Phil Savage (2015-01-28). "System Shock Infinite 2.0 mod updates with new difficulty options". PC Gamer. Retrieved 2023-01-24.
External links
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