Tetris 2 | |
---|---|
Developer(s) | Nintendo R&D1 Tose Bullet Proof Software (Super NES) |
Publisher(s) | Nintendo |
Producer(s) | Gunpei Yokoi |
Composer(s) | Mitsuhiko Takano Miyuki Uemura |
Series | Tetris |
Platform(s) | Game Boy, Nintendo Entertainment System, Super Nintendo Entertainment System |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Tetris 2, known in Japan as Tetris Flash[lower-alpha 1], is a puzzle video game developed by Nintendo and Tose and published by Nintendo for the Nintendo Entertainment System. It was ported to the Game Boy in 1993 and Super Nintendo Entertainment System in 1994 by Bullet Proof Software.[1]
Gameplay
As a variation of the Tetris concept, rather than having the objective of matching horizontal lines of blocks that descend from the top of the screen as tetrominos, the player matches the colors of the descending blocks (which include irregular tetromino shapes) to blocks already fixed on the game board, which causes blocks to disappear from the board when three blocks of the same color are matched, in a manner similar to the game Dr. Mario.
Reception
Aggregator | Score |
---|---|
GameRankings | 85.83% (SNES)[2] 74% (GB)[3] |
Publication | Score |
---|---|
Famitsu | 21/40(NES)[4] 23/40(GB)[5] |
Electronic Gaming Monthly | 6.3/10 (NES)[6] 8/10 (SNES)[7] |
Game Players | 52% (NES)[8] |
GamePro | 5/5 (SNES)[9] |
Nintendo Power | 2.95/5 (NES)[10] 3.875/5 (SNES)[11] |
In the United States, it was the top-selling NES and Game Boy game in January 1994,[12] and the top Game Boy game in February.[13] In the United Kingdom, it was the top-selling NES game for eight months in 1994, in March[14] and then from May[15] through summer[16][17][18] and autumn[19][20] to November.[21] It was also the top-selling Game Boy game in August 1994.[18]
Electronic Gaming Monthly gave the SNES version an 8 out of 10, saying that "If you were a fan of the first one, then this one will definitely please." They particularly praised the backgrounds and the two-player mode.[7]
Reviews of the NES version were more mixed. The magazine Game Players, who reviewed the NES released in February 1994, called Tetris 2 "a disappointing attempt for puzzle fans who have patiently waited for this sequel."[8] Famitsu gave it a score of 21 out of 40.[4] Famitsu also gave the Game Boy version a 23 out of 40 score.[5]
See also
Notes
References
- ↑ "Tetris 2 | NinDB". Archived from the original on 2013-10-20. Retrieved 2015-02-04.
- ↑ "Tetris 2 SNES Review Score". Archived from the original on 2016-11-29.
- ↑ "Tetris 2 Game Boy Review Score". Archived from the original on 2015-09-10.
- 1 2 "テトリスフラッシュ [ファミコン] / ファミ通.com". www.famitsu.com. Retrieved 2018-07-29.
- 1 2 "テトリスフラッシュ [ゲームボーイ] / ファミ通.com". www.famitsu.com. Retrieved 2018-07-29.
- ↑ Electronic Gaming Monthly. December 1993.
- 1 2 "Review Crew: Tetris 2". Electronic Gaming Monthly. No. 63. Ziff Davis. October 1994. p. 34.
- 1 2 Game Players. February 1994.
- ↑ GamePro. November 1, 1994.
- ↑ Nintendo Power. January 1, 1994.
- ↑ Nintendo Power. July 1, 1994.
- ↑ "EGM Hot Top Tens" (PDF). Electronic Gaming Monthly. March 1994. p. 48.
- ↑ "EGM Hot Top Tens" (PDF). Electronic Gaming Monthly. April 1994. p. 52.
- ↑ "Charts" (PDF). Computer & Video Games. No. 150 (May 1994). Future plc. 15 April 1994. pp. 114–115.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 152 (July 1994). Future plc. 15 June 1994. pp. 126–128.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 153 (August 1994). Future plc. 15 July 1994. pp. 126–128.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 154 (September 1994). Future plc. 15 August 1994. pp. 112–113.
- 1 2 "Chart Attack with HMV" (PDF). Computer & Video Games. No. 155 (October 1994). Future plc. 15 September 1994. pp. 128–129.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 156 (November 1994). Future plc. 15 October 1994. p. 113.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 157 (December 1994). Future plc. 15 November 1994. p. 145.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 158 (January 1995). Future plc. January 1995. p. 115.