The Metamorphosis of Prime Intellect
AuthorRoger Williams
GenreScience fiction
PublisherKuro5hin, Lulu
Publication date
2002
Pages175
ISBN978-1-4116-0219-9

The Metamorphosis of Prime Intellect is a 1994 novella by Roger Williams, a programmer living in New Orleans.[1][2] It deals with the ramifications of a powerful, superintelligent supercomputer that discovers god-like powers to alter reality while studying a quirk of quantum physics discovered during the prototyping of its own specialised processors, ultimately heralding a technological singularity. After remaining unpublished for years, the novel was published online in 2002, hosted by Kuro5hin; Williams later published a print edition via print-on-demand publisher Lulu.[3] One reviewer called the novel "a well-written and very creative, if flawed, piece of work" and ranked it as one of the more important works of fiction to deal with the idea of a technological singularity.[4]

Publishing history

Roger Williams started writing The Metamorphosis of Prime Intellect in 1982, while studying at college. After writing a basic plot outline, Williams realized that he "had no clue how to end it", and thus put it to one side for over a decade.[5] In 1994, with the initial plot outline now lost, Williams claims to have had an unusually vivid dream which compelled him to start writing—resulting in the completion of the first chapter.[5] This continued intermittently, with each chapter resulting from a burst of inspiration, culminating when the final chapter—the ending—was written approximately a year after the first. As Williams describes it, the actual writing time was about 14 days in total.[5]

At this point, Williams showed it to a few friends, but otherwise claims to have made no serious attempt to publish the work.[5] This differs, however, from Henrik Ingo's account, as he states that Williams made "numerous attempts" to find a publisher.[6]

In 2002, Williams was writing articles for Kuro5hin, and was encouraged to publish it there.[5] Thus it was finally published approximately eight years after completion. It was published online under a copyright scheme that permits free distribution and printing of the electronic version of the novel, but prohibits distribution of printed copies of the work.[7] Printed versions were later made available by the author through Lulu.com, who provide print-on-demand services.[3]

At least as early as February 2023 the Kuro5hin website was no longer live meaning this online version was no longer accessible, however the book remains available for purchase from multiple retailers in digital and paperback.

While the online version was free, Williams provided a PayPal tip jar, which had raised $750 US by April 2003.[8] This is considerably lower than the typical advance paid to authors, and led Williams to describe internet tip jars as an insufficient model for authors hoping to pay for "the rent and groceries".[8] Nevertheless, Williams was happy with his success.[9]

Plot

The story of the novella explores the nature of human desire and the uses and abuses of technology in the satisfaction of desire. The story begins after "the Change", in a dream-like post-scarcity society, approximately six hundred years in the future, in which humans have godlike control over their environments, made possible by the supercomputer called Prime Intellect. Prime Intellect operates under Isaac Asimov's three laws of robotics, which, according to its own interpretation, allow temporary voluntary harm and discomfort. PI has made humanity immortal and satisfies nearly every whim.

Caroline, the thirty-seventh oldest living human being, engages in a sport known as "death jockeying", whose players die elaborately and painfully for sport before being resurrected by Prime Intellect.

Flashbacks set before the Change show the creation of Prime Intellect by Lawrence, a technologist, and its realization of its power, and the past life of Caroline before and after the Change, which happened not gradually but rapidly.

In the present, Caroline makes use of a "Death Contract", an understanding between a person and Prime Intellect that the person is not to be removed from danger until the instant of death (at which point the person is fully restored, as allowing a person to die permanently would violate Prime Intellect’s inherent ethics based on Asimov’s laws). Caroline makes use of a Death Contract, as well as her own powers of persuasion, in order to trick a pre-Change enemy into torturing herself into psychosis as an act of revenge.

After learning that Prime Intellect destroyed distant alien life as a possible threat to humanity, and having been herself deeply dissatisfied with her post-Change life, Caroline decides to meet Lawrence and confront him. After an arduous journey, she reaches him only to discover that he has no real control over Prime Intellect's actions. Through their discussions, she figures out a way to force Prime Intellect to undo the Change, and does so, with Lawrence's help. They find themselves naked and young on Earth, completely barren of humanity and man-made objects. They decide to trek to the Ozarks, where they have several children and try to repopulate the human race. Forty-two years after the fall of Prime Intellect, Lawrence dies. Seventy-three years after the fall, Caroline dies, telling the story of Prime Intellect and cyberspace to her oldest daughter but swearing her to secrecy.

Scientific rationale

The universe, including all humans (though not their thought processes), is no longer composed of standard particles and interactions as we know them, but is instead stored as the set of its human-relevant properties, thereby vastly increasing the efficiency of Prime Intellect's processes and the potential size of the universe, which Prime Intellect discovers can hold precisely 1081 bits of data. Thus, Prime Intellect can afford to maintain constant involvement in the lives of all humans, and have complete control over all aspects of their environments in order to fulfil its imperatives.

Publication

The novel was written in 1994, and published on Kuro5hin in 2002. As of 2006, a sequel entitled The Transmigration of Prime Intellect is in progress.[10]

Reception


Williams calculated that, as of April 2003, between 5,000 and 10,000 people had read his book, and distinguished this from traditional book "purchases" which don't necessarily equate to readers.[8] Ingo described this as "not bad for an unknown author!",[9] and Williams attributed this success to coverage such as the original introductory article on Kuro5hin and a front page review on Slashdot. Andrej Karpathy listed the novel in the recommended books section of his website.[11]

Adaptations

In a 2020 podcast interview, Williams revealed that in 2018 he optioned movie rights to a company that will pitch the story to movie studios.[12]

See also

References

  1. Confessions of an Unrepentant Code Commando, 2002-03-10
  2. "GDAY WORLD!!!" (149). 04:05. {{cite journal}}: Cite journal requires |journal= (help)
  3. 1 2 Roger Williams (April 16, 2006). "The Metamorphosis of Prime Intellect: Dead Tree Project".
  4. Donner, M. (2004). "Deus est machina". IEEE Security & Privacy. 2 (4): 51–53. doi:10.1109/MSP.2004.42.
  5. 1 2 3 4 5 Williams, Roger (2002). "The Metamorphosis of Prime Intellect: How It Came to be Written". Retrieved April 19, 2008.
  6. Ingo, Henrik (2006). Open life: the philosophy of Open Source. Lulu.com. p. 82. ISBN 1-84728-611-9.
  7. Williams, Roger (2002). "The Metamorphosis of Prime Intellect: The Legal Stuff". Retrieved April 19, 2008.
  8. 1 2 3 Williams, Roger (April 27, 2003). "The Tip Jar as Revenue Model: A Real-World Experiment". Kuro5hin. Retrieved April 19, 2008.
  9. 1 2 Ingo, Henrik (2006). Open life: the philosophy of Open Source. Lulu.com. p. 83. ISBN 1-84728-611-9.
  10. Roger Williams (August 22, 2006). "The Metamorphosis of Prime Intellect". Archived from the original on April 4, 2004. Retrieved April 12, 2004.
  11. "Andrej Karpathy: Books". karpathy.ai. Retrieved December 30, 2022.
  12. Williams, Roger (2020). "TPC #169: Roger Williams (SciFi Author)". YouTube.
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