The Mines of Keridav is a 1979 fantasy role-playing game adventure published by Phoenix Games.
Plot summary
The Mines of Keridav is an adventure in which the player characters journey through the valley of Tiraval as they try to save the Princess who was captured by the evil wizard Keridav; the adventure is intended for use with nearly any fantasy role-playing system, such as Chivalry & Sorcery, RuneQuest, and Dungeons & Dragons.[1]
Publication history
The Mines of Keridav was written by Kerry Lloyd, with a cover by Bob Charrette, and was published by Phoenix Games in 1979 as a 24-page book; a second edition was published by Gamelords in 1983 as a 28-page book including statistics for Thieves' Guild.[2]
Reception
Richard A. Edwards reviewed The Mines of Keridav in The Space Gamer No. 33.[1] Edwards commented that "The Mines of Keridav is a step forward. No longer must other FRP systems adapt D&D-oriented material to theirs. The heavy emphasis on the above-ground adventure is a real bonus over the now-prolific use of underground room to room scenarios. This is a real bonus to any game master's library of adventures."[1]
Reviews
- Different Worlds #35 (July/Aug., 1984)
References
- 1 2 3 Edwards, Richard A. (November 1980). "Capsule Reviews". The Space Gamer. Steve Jackson Games (33): 33.
- ↑ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 221. ISBN 0-87975-653-5.