When Ski Lifts Go Wrong
Cover art for When Ski Lifts Go Wrong
Developer(s)Hugecalf Studios
Publisher(s)Curve Digital
Platform(s)
Release
Early access
  • WW: 4 October 2017
Full release
  • WW: 23 January 2019
Genre(s)
Mode(s)Single-player

When Ski Lifts Go Wrong is a construction and management simulation video game created by British indie developer Hugecalf Studios and published by Curve Digital. When Ski Lifts Go Wrong was released in early access on 4 October 2017[1] and fully released on 23 January 2019.[2][3]

Gameplay

When Ski Lifts Go Wrong is a low-poly physics-based construction simulation game in which the player must construct chairlifts, gondolas, jumps and bridges to get non-playable character skiers through a snowy mountain setting.[4]

The goal is to achieve success in attempts to build strong structures within a budget.[5] Each stage begins with a landscape over a paper background, where the materials can be placed and a cable is attached to these structures.[6] The game visualises the amount of stress on each attached structure using colours so that the player knows which aspects of their construction they should improve on.[7]

Each level is completed when the player creates a working structure to carry a set number of controllable non-player character riders to the other side of the map.[8][9] In over 100 levels, riders have to be carried across safely and the map has to remain intact.[10] There are other factors in each level, such as a star rating which counts the number of stars the riders collect during the level, and a price limit which the player should stay under. A level editor is available, where players can create their own maps to play on.[11]

Development

When Ski Lift Go Wrong was released in early access under the name Carried Away on 4 October 2017.[1][12] A downloadable content pack, titled Carried Away: Winter Sports, was released on 9 February 2018, which features new modes and enables the player to compete in different sports.[13] When Ski Lift Go Wrong was fully released on 23 January 2019 for Windows, macOS and Nintendo Switch.[3]

Reception

When Ski Lift Go Wrong has been described as a game that is "easy to pick up, but hard to master."[7] The game has been compared to Happy Wheels and Bridge Constructor.

References

  1. 1 2 "Press Kit". Huge Calf Studios. Retrieved 30 May 2018.
  2. "When Ski Lifts Go Wrong". Curve Digital. Retrieved 29 May 2019.
  3. 1 2 Seedhouse, Alex (23 January 2019). "When Ski Lifts Go Wrong Out Now On Nintendo Switch". Nintendo Insider. Retrieved 29 February 2020.
  4. Musgrave, Shaun (24 January 2019). "SwitchArcade Round-Up: Nintendo's Indie Highlights, 'Cursed Castilla', 'When Ski Lifts Go Wrong', More New Releases, Today's Sales, and More". TouchArcade. Retrieved 29 May 2019.
  5. Koopman, Daan (5 February 2019). "When Ski Lifts Go Wrong (Switch) Review". Nintendo World Report. Retrieved 29 May 2019.
  6. Lane, Gavin (28 January 2019). "When Ski Lifts Go Wrong Review (Switch eShop)". Nintendo Life. Retrieved 29 May 2019.
  7. 1 2 Bell, Alice (5 September 2018). "Strange indie games to watch from GamesCom 2018". Rock Paper Shotgun. Retrieved 13 December 2018.
  8. Hartley, Gary (29 April 2019). "When Ski Lifts Go Wrong (PC) review: It's snow way to make a living". Honest Gamers. Retrieved 29 May 2019.
  9. Svartas, Odd (17 March 2019). "When Ski Lifts Go Wrong". Gamereactor. Retrieved 29 May 2019.
  10. Stauffer, Derek (3 February 2019). "When Ski Lifts Go Wrong Review: A Charming and Challenging Puzzler". Screen Rant. Retrieved 29 May 2019.
  11. Hadley, Jupiter (4 April 2019). "How When Ski Lifts Go Wrong hits the right mix of blood and physics puzzles". Gamasutra. Retrieved 29 May 2019.
  12. "'Carried Away' (ALL) Now Called 'When Ski Lifts Go Wrong' - Screens & Trailer". WorthPlaying. 8 November 2018. Retrieved 29 February 2020.
  13. "Carried Away: Winter Sports". Steam. Retrieved 14 December 2018.
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