Zaark and the Night Team | |
---|---|
Developer(s) | EduConcept |
Publisher(s) | Maxis |
Platform(s) | Windows |
Release | 1995 |
Genre(s) | Educational, Adventure |
Zaark and the Night Team is a 1995 series of two multimedia educational CD-ROMs subtitled: The Quest for Patterns and The Search for Symbols.[1][2][3][4] It was developed by EduConcept and published by Maxis as part of their brand Software Toys For Kids.[5]
Critical reception
The Sydney Morning Herald wrote that the title was a "neat idea" that effectively incorporated information from different subjects.[6] Obscuritory felt it was one of Maxis' "less-renowned and harder-to-explain" titles.[7] Children's Software Revue deemed it "a program were going to need to spend some time with to fully understand".[8] The Washington Post wrote "good intentions are lost to a miscalculation of young attention spans".[9] The Jerusalem Post felt it was "intelligent and entertaining".[10]
Legacy
Documents about this series are currently being held at the Computer History Museum.[11] The game was discussed as part of SimEverything: Lessons in Curious Game Design from Maxis, panel about the history and philosophy of Maxis presented at the 2017 MAGFest.[7]
It was included in the Power to the Little People Collection alongside Sim Town and Widget Workshop.[12]
See also
References
- ↑ Buckleitner, Warren (September 1995). School Tools - The best software to boost your child's learning. Working Mother Media.
- ↑ Maxis Electronic Entertainment Expo, May 1995, Summary of Products; The Software Toys Catalog; News releases | 102710196 | Computer History Museum. Maxis. 1995. Retrieved 2019-09-05.
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ignored (help) - ↑ Official Gazette of the United States Patent and Trademark Office: Trademarks. U.S. Department of Commerce, Patent and Trademark Office. 1996.
- ↑ Keizer, Gregg (1996). The Family PC guide to homework. Internet Archive. New York : Hyperion & Family PC. ISBN 978-0-7868-8206-9.
- ↑ Media, Working Mother (September 1995). Working Mother. Working Mother Media.
- ↑ "Work masquerading as play". The Sydney Morning Herald. August 8, 1995. p. 43. Retrieved 2019-09-05 – via Newspapers.com.
- 1 2 "Blog | The Obscuritory - Page 5". Retrieved 2022-08-25.
- ↑ Children's Software Revue. Active Learning Associates. 1993.
- ↑ "IF YOU CAN'T DO . . ". The Washington Post.
- ↑ "The Jerusalem Post , 1996, Israel, English : Free Download, Borrow, and Streaming : Internet Archive".
- ↑ Maxis Electronic Entertainment Expo, May 1995, Summary of Products; The Software Toys Catalog; News releases. Maxis. 1995.
- ↑ Dennis Publishing (May 1997). PC Zone - Issue 50 (May 1997).