The Wizard of Oz | |
---|---|
Developer(s) | Windham Classics |
Publisher(s) | Windham Classics |
Artist(s) | Barry Moser[1] |
Platform(s) | Apple II, Commodore 64, DOS, MSX |
Release | 1985 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
The Wizard of Oz is an illustrated interactive fiction game developed by and published by Windham Classics for the Apple II, Commodore 64, MS-DOS and MSX in 1985. It is an adaptation of the books The Wonderful Wizard of Oz and The Marvelous Land of Oz.
Summary
The game is a traditional text-based adventure where players assume the role of Dorothy, and interact with the characters, world, and objects from the books through text commands.[2]
Reception
The Wizard of Oz was positively received by press, including II Computing,[3] Ahoy!,[4] and Commodore Power Play.[2][5]
References
- ↑ "Knight Letter No. 26". LCSNA. February 1987. Retrieved 2015-11-03.
- 1 2 "Commodore Power Play Issue 18". December 1985. Retrieved 2015-11-03.
- ↑ "II Computing Vol 1 No 3 Feb Mar 86". Retrieved 2015-11-03.
- ↑ "Ahoy! - Issue 27 (1986-03)(Ion International)(US)". March 1986. Retrieved 2015-11-03.
- ↑ "Commodore Power Play Issue 20". April 1986. Retrieved 2015-11-03.
External links
- The Wizard of Oz at MobyGames
- The Wizard of Oz in the Interactive Fiction Database
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